• Visit Rebornbuddy
  • [Release] RebornBuddy Version 1.0.461

    Discussion in 'Archives' started by mastahg, Jan 11, 2014.

    1. newb23

      newb23 Community Developer

      Joined:
      Nov 26, 2014
      Messages:
      397
      Likes Received:
      15
      Trophy Points:
      18
      Right on!

      How about x64 compatibility? I see every month or so a new addon-esque system, or bot, or some other random thing that is only compatible with the x64 version, and all this rumor and speculation of "no longer supporting 'legacy' versions is concerning, at the least. Sorry for the multi-post, you replied too fast! XD
       
    2. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
    3. newb23

      newb23 Community Developer

      Joined:
      Nov 26, 2014
      Messages:
      397
      Likes Received:
      15
      Trophy Points:
      18
      lol, fair enough. Thanks for the responses, and looking forward to it! XD
       
    4. Leaf91

      Leaf91 New Member

      Joined:
      Dec 16, 2015
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      0
      All my gathering profiles doesn't work anymore. Every eorzean time check has 1HE of advance (When I check between(2,3) it goes at 1:00AM instead of 2:00AM)
       
    5. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      This happens when your system time is off. Adjust your clock to the proper time.
       
    6. Leaf91

      Leaf91 New Member

      Joined:
      Dec 16, 2015
      Messages:
      4
      Likes Received:
      0
      Trophy Points:
      0
      Oh ok, thank you very much for your fast answer :)
       
    7. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      Version 363
      Code:
      Add FishingManager.TugType and FishingManager.SelectedBaitItemId
      Add GatheringManager.HqGatheringCombo
      
      
       
    8. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      Version 364

      Code:
      The following conditonals now provide all the overloads they were intended to
      HuntEntryCompleted
      HuntSubEntryCompleted
      HuntGCEntryCompleted
      HuntGCSubEntryCompleted
      HuntGCRankCompleted
      HuntGCEntryCompleted
      HuntGCSubEntryCompleted
      HuntGCEntryCompleted
      HuntGCSubEntryCompleted
      HasItem
      ItemCount
      HasHqItem
      HqItemCount
      HasNqItem
      NqItemCount
      
      Updated ironpython
      Change how we handle finding agent modules
      UseTransport: Favor objects that are close to the provided position
      Log line number when condition execution fails in if and while tags
      
      Gathertag:
      Properly output debug information when the poi is changed
      Make sure we are not flying before we try to interact with a node (improves compatbility with exmats enableflight plugin)
      Shorcircuit the logic for returning to a hotspot if our vision totally encompasses the hotspot (it will no longer run back all the way to the center of the hotspot thus looking more human and saving time)
      
      
       
    9. Emaki

      Emaki Member

      Joined:
      Mar 30, 2015
      Messages:
      68
      Likes Received:
      6
      Trophy Points:
      8
      Does this affect RB at all?

      http://forum.square-enix.com/ffxiv/...anctuary-A-Guide-to-DPS?p=3576473#post3576473
       
    10. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
    11. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      Version 366
      Code:
      New version for ff14 3.2
      All reported mesh issues have been fixed
      Descending method has changed, now will slide down objects instead of stuttering
      
       
    12. iyake

      iyake Member

      Joined:
      Oct 19, 2014
      Messages:
      143
      Likes Received:
      5
      Trophy Points:
      18
      ChatManager.SendChat is throwing System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> GreyMagic.InjectionSEHException: Injection resulted in a process exception with error code 0xc0000005

      testing in rebornconsole should reproduce
       
    13. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      Thanks for the report, restart the bot to get the updated offsets and it should work now.
       
    14. iyake

      iyake Member

      Joined:
      Oct 19, 2014
      Messages:
      143
      Likes Received:
      5
      Trophy Points:
      18
      ff14bot.Managers.MovementManager.StartAscending(), ff14bot.Managers.MovementManager.StartDescending(), ff14bot.Managers.MovementManager.StopAscending(), ff14bot.Managers.MovementManager.StopDescending() are throwing System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Error while writing Memory!

      should be reproducible in rebornconsole
       
    15. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      Pushing a new build now, i wasn't able to reproduce it 100% let me know if you are still able to after this version.
       
    16. iyake

      iyake Member

      Joined:
      Oct 19, 2014
      Messages:
      143
      Likes Received:
      5
      Trophy Points:
      18
      Working with the new build.
       
    17. iyake

      iyake Member

      Joined:
      Oct 19, 2014
      Messages:
      143
      Likes Received:
      5
      Trophy Points:
      18
      ff14bot.Managers.DataManager.GetLocalizedQuestName() can't seem to get the name for quests (and preventing pickupquesttag from working)
       
    18. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      New build being pushed now.
       
    19. iyake

      iyake Member

      Joined:
      Oct 19, 2014
      Messages:
      143
      Likes Received:
      5
      Trophy Points:
      18
      ff14bot.RemoteWindows.JournalAccept.Accept() is hitting decline instead of accept I think. it's a least closing the window without accepting the quest
       
    20. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,229
      Likes Received:
      364
      Trophy Points:
      83
      New version building.

      Also there is no need to provide the entire namespace in the console or in code tags for most functions. JournalAccept.Accept() works fine and the ff14bot.RemoteWindows just complicates it needlessly
       

    Share This Page