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  • Default Combat Test Edition

    Discussion in 'Archives' started by wired203, Mar 14, 2016.

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    1. wired203

      wired203 Community Developer

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      Tiniq, some of your log denotes debuff errors. Do you get the same from the regular default combat?

      Please note to all, if you post logs please edit out tank selection. We don't want to ever identify any player etc so it can be identified back to you.

      so
      at DefaultCombat.Helpers.Extensions.NeedsCleanse(TorCharacter p) in c:\Users\bobtser\Desktop\BW\Routines\Default\Helpers\Extensions.cs:line 191
      is debuff errors. if (d.Stacks == 0 && p.HasDebuff(d.Name))


      same with
      at DefaultCombat.Core.Targeting.<get_ScanTargets>b__0(Object param0) in c:\Users\bobtser\Desktop\BW\Routines\Default\Core\Targeting.cs:line 152

      possibly a debuff issue, not sure if it is from rewrite or not. Debuff on my build is still somewhat questionable. Could you run stock defaultcombat through a similar test and post a log?
       
    2. tiniq007

      tiniq007 New Member

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      Testing now and will post result on this post :)

      View attachment BuddyWing 3104 2016-04-03-07.26.45.txt

      The same problem, I picked myself as tank and it wont stop casting healing on me. Even if others are low. Maybe I should have tested longer for beter log file
      ill test again
       
      Last edited: Apr 3, 2016
    3. Cass

      Cass New Member

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      Did a tactical with 3 dps. Didnt set any of them as tank, the bot rotate between 3 targets ignoring the first of the list and overhealing another even out of combat

      edit: i had to pause the bot sometimes to mannually heal so that the fp could go on
       

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      Last edited: Apr 3, 2016
    4. wired203

      wired203 Community Developer

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      So with your class, tank should have a non stop static barrier, and in combat non stop resurgence from the combat routine, Was this different than the routine?
       
    5. tiniq007

      tiniq007 New Member

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      yes that's correct and the routines comes like that standard

      And what cass said is what happens to me too.

      Revision 14 is what worked on healing except the buffs spells to tank and aoe heal (never got to try the the later revision) only rev 22.
       
      Last edited: Apr 3, 2016
    6. wired203

      wired203 Community Developer

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      Ok according to logs you had quite a few debuff issues as well as buffs. I would be interested to know if you get similar errors with stock DefaultCombat or only with my rewrite. Pretty sure mu debuff may be borked but could you check with regular default combat before I burn a lot of hours on the wrong direction?
       
    7. wired203

      wired203 Community Developer

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      The real question though is do we get the same error/etc with standard defaultcombat? I need to identify what's different functionality in my version vs default in order to make sure we fix it in total vs one location.
       
    8. tiniq007

      tiniq007 New Member

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      Doing a test now on defaultcombat
       
    9. tiniq007

      tiniq007 New Member

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    10. wired203

      wired203 Community Developer

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      What spell was cast over and over even out of combat? I want to see what the routine has for that.
       
    11. wired203

      wired203 Community Developer

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      With it locking on one person it tells me the health checks in the bot may be off again. Please try with buddywing 898 and don't let it update but use this current DefaultCombat.
       
    12. Cass

      Cass New Member

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      wired, there was a revision that did the heals on background? like mouseover? i remember testing and the bot send heals to the companion whitout selecting him, so i kept my current target, something like self or focus modifier
       
    13. wired203

      wired203 Community Developer

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      Cass, Try commenting out the tank selection. Pretty sure it comes from there but not sure how to change it. Also try the older buddywing, I think changes fixed the break to rest may have re-broke some of the healing.
       
    14. tiniq007

      tiniq007 New Member

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      this is working quite well its even casting the buffs and spells on the tank

      I used buddywing 898 with the latest revision of test edition and it worked. The only thing I didn't see is the aoe heal
       
      Last edited: Apr 3, 2016
    15. wired203

      wired203 Community Developer

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      Yeah that's what I thought, I'll let Aevitas know. See if you can get Aoe heals/dispels tested if possible. Those are the last 2 parts I am trying to iron out before we should be able to ship the changes.
       
    16. tiniq007

      tiniq007 New Member

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      Ill do a whole dungeon to see if aoe heals goes off and a dispell. I just don't know the condition for aoe heal, Is it 2 targets below a certain % or is it 3? is it only certain spells that's listed in the dispel condition? Cuase the dungeon I do might not even need a dispel.
       
    17. wired203

      wired203 Community Developer

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      Aoe heal count is 2 below a set percentage, which is 85% I haven't changed anything there. Dispel is from the debuff list under extensions.cs which only has.

      Code:
              public static Debuff[] DebuffList =
      		{
      			new Debuff("Crushing Affliction (Force)", 0),
      			new Debuff("Crushing Affliction (All)", 0),
      			new Debuff("Corrosive Slime", 0),
      			new Debuff("Laser", 4)
      		};
      
      routine itself may not be right and debuff would need to be in that list. Name thens tacks. Not sure what Force and All are for though.
       
    18. tiniq007

      tiniq007 New Member

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      Yeah so the dispel probably does work but havnt come across those spells to dispel yet. Iam gonna add one to that dispel list and see if that works.
      As far as aoe heal where can I change that 85%? As far as my testing im sure 2 or more people was below 85% but I want to make sure so I w ant to put that value higher.
       
    19. wired203

      wired203 Community Developer

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      Global.cs health high, this is the same setting for both Aoe and single target when using Health.High as the health percentage needed to cast. Also check if the Aoe section of the routine has the spell at a lower threshold as well.

      They also have to be fairly close as well, aoe checks distance between etc.
       
    20. wired203

      wired203 Community Developer

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      Cass I did re-arrange the tank selection code and put it all together. So a hard set f12 tank is highest check and will be priority.
       
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