• Visit Rebornbuddy
  • [Plugin] MapRunner

    Discussion in 'Archives' started by ExVault, Oct 27, 2014.

    Thread Status:
    Not open for further replies.
    1. StrongBG

      StrongBG Banned

      Joined:
      Mar 13, 2012
      Messages:
      428
      Likes Received:
      0
      Trophy Points:
      16
      Woah,nice!Havent seen you post in a while,hope you can fix it easy.
       
    2. Fujiyama

      Fujiyama Member

      Joined:
      Mar 27, 2014
      Messages:
      485
      Likes Received:
      4
      Trophy Points:
      18
      A lot of heroes awoke from their slumber today. I will stand by to test and report :cool:
       
    3. ToeNailsInMyFeces

      ToeNailsInMyFeces New Member

      Joined:
      Jan 7, 2016
      Messages:
      86
      Likes Received:
      1
      Trophy Points:
      0
      I guess its time for the thebuddyforum.com/community-developer-forums/F5F5F5F5F5F5F5F5F5F5F5F5F5
       
    4. StrongBG

      StrongBG Banned

      Joined:
      Mar 13, 2012
      Messages:
      428
      Likes Received:
      0
      Trophy Points:
      16
      It is but i need new keyboard my F5 broke on this 1 while waiting for the release
       
    5. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      MapRunner is almost ready. Everything is updated except code that was used to apply different orbs to a map. In new API those parts are more "low level", so I had to recreate some functions from scratch. Also, currency stash tab requires some "special treatment" to make it work.
      Its already night in my timezone, I am going to sleep. Tomorrow I will release a temporary MapRunner version without currency stash tab support, so you can finally begin mapping.
       
    6. Unknown Buddy

      Unknown Buddy Member

      Joined:
      May 20, 2015
      Messages:
      603
      Likes Received:
      17
      Trophy Points:
      18
      Thanks for the update ExVault. MapRunner is probably the most vital plugin required for anyone wanting to do more than just run Dried Lakes (very bad idea) endgame.
       
    7. g00fy_goober

      g00fy_goober New Member

      Joined:
      Jun 17, 2012
      Messages:
      281
      Likes Received:
      0
      Trophy Points:
      0
      As always we appreciate your hard work. If my wallet could afford to take the hit I would love to donate to all of you developers.

      Just because I can't atm does not mean I am not very appreciative though.

      Thank you for the fast update.
       
    8. owerload

      owerload Member

      Joined:
      May 14, 2015
      Messages:
      35
      Likes Received:
      0
      Trophy Points:
      6
      Thanks for your fast update
       
    9. Zeroproblems

      Zeroproblems New Member

      Joined:
      Feb 24, 2016
      Messages:
      3
      Likes Received:
      0
      Trophy Points:
      0
      I may be an idiot but... I extracted MapRunner into the 3rd party folder and this error comes up when i run the bot.
      "

      [Routines] :
      [ThirdPartyLoader] Cannot load [MapRunner] because an exception occurred [C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\CastAuraTask.cs(11,48) : error CS0426: The type name 'SkillBarPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(10,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(11,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\SellMapTask.cs(11,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\SellMapTask.cs(12,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\TakeMapTask.cs(10,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\TakeMapTask.cs(11,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(220,96) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(220,148) : error CS0426: The type name 'FastMoveError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(250,67) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(255,67) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(250,33) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(251,33) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(262,40) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(267,40) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(285,40) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(290,40) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'
      ].
      System.Exception: C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\CastAuraTask.cs(11,48) : error CS0426: The type name 'SkillBarPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(10,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(11,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\SellMapTask.cs(11,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\SellMapTask.cs(12,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\TakeMapTask.cs(10,49) : error CS0426: The type name 'InventoryPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\TakeMapTask.cs(11,45) : error CS0426: The type name 'StashPanel' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(220,96) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(220,148) : error CS0426: The type name 'FastMoveError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(250,67) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\ItemHelper.cs(255,67) : error CS0426: The type name 'Inventory' does not exist in the type 'Inventory'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(250,33) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(251,33) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(262,40) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(267,40) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(285,40) : error CS0426: The type name 'PlaceMapItemError' does not exist in the type 'LokiPoe.InGameState'
      C:\Users\USERNAME\Desktop\Secret Folder folders\4.12.16\3rdParty\_CONFIGS_\Default\MapRunner\Content\OpenMapTask.cs(290,40) : error CS0426: The type name 'ActivateError' does not exist in the type 'LokiPoe.InGameState'

      at Loki.Bot.ThirdPartyLoader.*​​‬‏​**‫‬​*‬‏******‬*‎‬‎‬‫*‪**(Dictionary`2 , String )
       
    10. happyfriet

      happyfriet Active Member

      Joined:
      Jan 14, 2013
      Messages:
      1,271
      Likes Received:
      19
      Trophy Points:
      38
      it's not updated yet
       
    11. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      MapRunner is updated
      Please download new version and report any bugs. This is just a "new-bot-compatible" version, everything is the same. For easy setup, if you did not delete previous bot folder, you can simply copypaste your old MapRunner settings (located in /Settings/Default/MapRunner.json). Also, now you can just throw MapRunner zip archive to a "3rdParty" folder, without extracting it.

      Please note that current version does not support currency stash tabs. All currency required for map crafting should be located in a normal or premium non-public stash tab.

      Currently I am busy with updating all my other plugins. I will add currency stash tab support later. Happy mapping :)
       
    12. Synchro

      Synchro Member

      Joined:
      Mar 13, 2014
      Messages:
      70
      Likes Received:
      1
      Trophy Points:
      8
      All hail ExVault!

      can u plz add ignoring boss room for maps like Residence, Malformation etc.?
       
    13. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      Use Mob ignoring for that.
       
    14. tnthemaster

      tnthemaster Member

      Joined:
      Dec 4, 2010
      Messages:
      33
      Likes Received:
      0
      Trophy Points:
      6
      All looks good so far done 2 maps will let you know if i encounter and bugs.

      Cheers for the hard work!!!!
       
    15. Norulz

      Norulz New Member

      Joined:
      Jan 28, 2016
      Messages:
      30
      Likes Received:
      0
      Trophy Points:
      0
      Ty a lot for fast update, i will test it asap.
       
    16. Waile

      Waile New Member

      Joined:
      Mar 7, 2016
      Messages:
      8
      Likes Received:
      0
      Trophy Points:
      0
      Sometimes on the Vaal Pyramid character stops and is just waiting for death
       
    17. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      Should be combat or movement error, not MapRunner. Anyway, without log I cannot help you.
       
    18. nanggio

      nanggio Member

      Joined:
      Apr 13, 2016
      Messages:
      84
      Likes Received:
      1
      Trophy Points:
      8
      hi, i have some trouble, character wanna crush to the wall, please check it, thank you
       
    19. ExVault

      ExVault Moderator Moderator Buddy Core Dev

      Joined:
      Oct 23, 2013
      Messages:
      748
      Likes Received:
      57
      Trophy Points:
      28
      Its a combat routine error, not related to MapRunner. You should post it in Exilebuddy Support subforum.
       
    20. nanggio

      nanggio Member

      Joined:
      Apr 13, 2016
      Messages:
      84
      Likes Received:
      1
      Trophy Points:
      8
      thank you
       
    Thread Status:
    Not open for further replies.

    Share This Page