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  • It is the first time I find this

    Discussion in 'Archives' started by xujin, Apr 15, 2016.

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    1. xujin

      xujin Member

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      [​IMG]
       

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    2. xujin

      xujin Member

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      Over 100, Last Carnival!
       
    3. y2krazy

      y2krazy Community Developer

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      Most concurrent viewers I think I've seen personally for the EB forum.
       
    4. Tormiasz

      Tormiasz Community Developer

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      Look down at the other, "profitable" bots.
       
    5. Dbuddy

      Dbuddy Member

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      so sad
      so true

      i dont know which game is played here...
       
    6. krzys

      krzys Member

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      tree of savior probably now, bots already in game, havent seen any public yet
       
    7. Kaffee

      Kaffee Member

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      You know what I find more fascinating? How is Tankworld bot even profitable compared to EB. It would be great to see some statistics.
       
    8. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      I was not privy to the business discussion regarding Exilebuddy. But any project manager worth his salt can easily answer this question...
      • Tankleader requires 0.1 developers to maintain.
      • Exilebuddy requires a full-time, VERY senior (and gifted) developer to maintain.
      Such things are also influenced by how much churn the game owner applies to the game client for each patch. My guess is that GGG applied a considerable amount of churn. So it was "run full tilt" just to stay even. Doing this and maintaining backward compatibility such that other components of the Exilebuddy ecosystem don't break can be a Herculean effort.


      My guess (and the information from Hawker's several posts in this thread) lead me to believe that Exilebuddy requires two full-time developers to support the product. Yet, the market is simply not there to support the second developer. So, the choices are 1) ongoing excessive downtimes after each patch, or 2) terminate the product since it is unsustainable with one developer. Either way, those trying to make money from the game lose out. Such business decisions are very difficult to make.

      If the above indeed was the case, I believe the right decision was made. Best to force people to move on, rather than be a continuous disappointment with product delivery, and completely burning out a very gifted developer.


      Product development is SOOO much more complex than most people realize.

      cheers,
      chinajade
       
      Last edited: Apr 16, 2016
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    9. roneo1

      roneo1 Member

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      Which is why pushedx said he rewrote and rebuilt parts of it to minimize downtime and have an easier job maintaining the bot, it's extremely strange that he was let to work on the bot for 1 and a half months and then immediately shut it down, with no notice to users.
       
    10. Thecamel

      Thecamel Community Developer

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      Yep... All what China jade said makes sense , all for one thing... Why would you shut it down like this..
       
    11. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Roneo1,

      Again, I wasn't party to the decision, so another guess with a project manager hat...
      After the 6 weeks of refactoring effort, the decision makers looked at the benefits that could be gained by the improvements, and it wasn't nearly enough to solve the long term problems (e.g., removing the need for a second developer). The work might not have been finished, but enough to demonstrate that such improvements could not fill the gap.

      Its hard for all of us to let go of something. Not only for the developers, but to those in the Community that have poured their sweat and lives into a product. I'm certain it was not an easy decision to make. I do not know if things could have been handled any better given the current state of affairs. But, all things come to an end, and we must learn to cope with the disappointment it brings. Hawker's offer of refunds and key swaps are an honest and fair attempt at easing the blow.


      With this, I will cease speculating.

      cheers,
      chinajade
       
      Last edited: Apr 16, 2016
    12. darkbluefirefly

      darkbluefirefly Community Developer

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      Now we can have Drew add his brains and innovation to other aspects of buddy's old(god no) and new(ToS, BnS, hell yea) products.
      How much was EB's source going for again? ;P.
       
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