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  • [Beta] QuestBot

    Discussion in 'Archives' started by ExVault, May 4, 2016.

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    1. StrongBG

      StrongBG Banned

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      Is this questbot still supported?Last respond from developer was 22 days ago...Updates are done at snail's speed...
       
      Last edited: Jul 9, 2016
    2. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Its because switching to dynamic system which will adapt to any progress made by player is not a trivial task and requires lots of work.
      New version is coming in a couple of hours though.
       
    3. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Update
      - QuestProgress.txt is gone. Now bot will automatically detect your quest progress.
      - Quest Rewards GUI was reworked and now self-contains all rewards for every quest.
      - Fixed issues with default item filter.
      - Lots of small fixes and improvements.
       
    4. darkbluefirefly

      darkbluefirefly Community Developer

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      Exy is Sexy, ty vm.
       
    5. uupiits

      uupiits Member

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      Hopefully i won`t be needing this in near future, but sounds great, thanks
       
    6. uupiits

      uupiits Member

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      Last edited: Jul 10, 2016
    7. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Post a full log.
       
    8. uupiits

      uupiits Member

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      edited
      tells quest hes on trought sacred ground
       
    9. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Problem (kinda?:confused:) solved via pm.
      Also bot is updated with some small fixes to logging.
       
    10. xeratzy

      xeratzy New Member

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      getting this error when i try to access the questbot plugin in settings:

       
    11. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      It should be fixed in next Exilebuddy version (which is already up)
       
    12. fabcard

      fabcard Member

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      Hello there, ExVault
      I noticed an issue with the latest version. I created a new character and let the bot play since level 1. When it reaches the act3 city for the first time, it keeps using waypoint to act2 city then back to act3 city on a non stop cycle.
      Log: https://files.fm/u/qt92zhx5
      Thanks.
       
    13. Tattoo

      Tattoo Member

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      Hi ExV,

      same error as fabcard happens to me. Maybe some problem with "custom" deal with the bandit settings? Bot trys to finish the quest already done.
       
    14. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Thanks for the report and full log. New version with fixes is coming.
       
    15. ExVault

      ExVault Moderator Moderator Buddy Core Dev

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      Update
      - Fixed infinite Act 3 - Act 2 loop.
      - Fixed infinite "Enter Forest Encampment" state if player did not take Siren's Cadence reward.
      - Fixed crash when player tried to open QuestBot gui.
       
    16. Tattoo

      Tattoo Member

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      Tested and works like a charm again:
      - Fixed infinite Act 3 - Act 2 loop.

      Thx ExV
       
    17. hegs

      hegs New Member

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      Been getting this ALOT.

      [DefaultPlayerMover::MoveTowards] ExilePather.FindPath failed from {204, 305} to {805, 1472}.
      [MoveTowards] Fail to move towards Waypoint at {805, 1472}
      [MoveTowardsWalkable] Unexpected error. Fail to move towards Waypoint at {805, 1472}
      [ErrorManager] Error count: 10/10.
      [ErrorManager] Errors threshold has been reached. Now requesting bot to stop.
      [Stop] Now requesting the BotThread to stop.
      [Tick] Exception #43 during execution:Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Exception: MAX_ERRORS
      at EXtensions.ErrorManager.ReportError() in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\EXtensions\Content-165099898\ErrorManager.cs:line 36
      at EXtensions.Move.TowardsWalkable(Vector2i pos, String destionation) in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\EXtensions\Content-165099898\Move.cs:line 32
      at EXtensions.Positions.WalkablePosition.Come() in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\EXtensions\Content-165099898\Positions\WalkablePosition.cs:line 32
      at QuestBot.OpenWaypointTask.<Logic>d__8.MoveNext() in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\QuestBot\Content-165104703\OpenWaypointTask.cs:line 68
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Loki.Bot.TaskManager.9m#d8?;fXs(\\zXD>Xeg(V2SQ-.MoveNext()
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
      at QuestBot.QuestBot.<MainCoroutine>d__13.MoveNext() in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\QuestBot\Content-165104703\QuestBot.cs:line 211
      --- End of stack trace from previous location where exception was thrown ---
      at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
      at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
      at Buddy.Coroutines.Coroutine.2V6f'2IQCM$d!$B)TQp' (~fA.bFPri\.j\\5T1Ka%(\[)=IKMSP1#.MoveNext()
      --- End of inner exception stack trace ---
      at Buddy.Coroutines.Coroutine.*‎‬**‬**​​‏*‏**‬‬**‏*‏*(Boolean )
      at Buddy.Coroutines.Coroutine.‪***‬‎‫‫‪​​‪‎‬‬*​*‬*‪‬**(Boolean )
      at Buddy.Coroutines.Coroutine.Resume()
      at QuestBot.QuestBot.Tick() in C:\Users\john\Desktop\hb\3rdParty\_CONFIGS_\Default\QuestBot\Content-165104703\QuestBot.cs:line 142
      at Loki.Bot.BotManager.‪‬**‫‫‪**‬‪‪​*‫*‫‪‬‏**(IBot )
       
      Last edited: Jul 12, 2016
    18. Tormiasz

      Tormiasz Community Developer

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      So good that you've posted full log. Oh wait you didn't. How many times it have to be said?
       
    19. hegs

      hegs New Member

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      Sure ill upload 1 gig, toss pot.
       
    20. Tormiasz

      Tormiasz Community Developer

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      I doubt that it's 1GB big. You can zip/rar it to greatly reduce the size.
       
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