• Visit Rebornbuddy
  • Honnor buddy issue(Invalid executor used in GetObjectName)

    Discussion in 'Archives' started by kayschne27, Feb 2, 2011.

    1. kayschne27

      kayschne27 New Member

      Joined:
      Oct 4, 2010
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      0
      Invalid executor used in GetObjectNam


      I get this when i try to start honor buddy?
       
    2. Mario27

      Mario27 Banned

      Joined:
      Jan 15, 2010
      Messages:
      6,336
      Likes Received:
      4
      Trophy Points:
      0
      ye i have the same you need to restart wow and reopen the bot again evrytime u close Honorbuddy while wow is open it does that afther closing wow and Honorbuddy reopen wow and honorbuddy and its fine you attachd is invalid bla bla you get this right
       
    3. kayschne27

      kayschne27 New Member

      Joined:
      Oct 4, 2010
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      0
      just tried same issue...going to restart comp
       
    4. kayschne27

      kayschne27 New Member

      Joined:
      Oct 4, 2010
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      0
      Is there still an issue with DX11?
       
    5. kayschne27

      kayschne27 New Member

      Joined:
      Oct 4, 2010
      Messages:
      59
      Likes Received:
      0
      Trophy Points:
      0
      Loading Honorbuddy 2.0.0.3895 settings.
      Authenticating..
      Gatherbuddy Sessions: 0/0
      Honorbuddy Sessions: 0/0
      Shared Sessions: 1/3
      Lifetime user detected. Disabling flight checks.
      Error - Endscene hook failed: Value cannot be null.
      Parameter name: EndSceneProc passed to Executor constructor was invalid.


      This on the honor buddy screen
       
    6. pottz

      pottz New Member

      Joined:
      Feb 3, 2011
      Messages:
      74
      Likes Received:
      1
      Trophy Points:
      0
      have this problem too!
       
    7. Kickazz006

      Kickazz006 Well-Known Member Moderator

      Joined:
      Jan 15, 2010
      Messages:
      20,567
      Likes Received:
      302
      Trophy Points:
      83
      yes, it's still an issue with dx11

      use d3d9
       
    8. pottz

      pottz New Member

      Joined:
      Feb 3, 2011
      Messages:
      74
      Likes Received:
      1
      Trophy Points:
      0
      i give a try.
       
    9. pottz

      pottz New Member

      Joined:
      Feb 3, 2011
      Messages:
      74
      Likes Received:
      1
      Trophy Points:
      0
      yes it works great thank you :)
       

    Share This Page