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  • How to check LokiPoe Methods?

    Discussion in 'Archives' started by thisoneguy, Dec 12, 2016.

    1. thisoneguy

      thisoneguy New Member

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      Can someone help me figure out how to check what the LokiPoe.Me.(methods) are? My brain is a little fried and i'm trying to do this instead of studying for finals to give me a break and I can't figure it out.
       
    2. IeU

      IeU Member

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      Some one answered me the following in Discord, but i did not understand. I would like to know too . . .

      I understand, but no idea how to code a temp plugin . . .
       
    3. toNyx

      toNyx Well-Known Member

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      You can also use the devtab, paste this code in the left box (http://puu.sh/sNTUl/8919156ea9.txt)

      and don't forget to rename the Executable ("Exilebuddy.exe" to "derpiderp.exe" e.g.) in the right box. Then press run code and take a look at the log.

      It should output something like this :

      You need to register and have one post to see spoilers!
       
    4. germanicus

      germanicus Member

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      I'm curious as well, is there somewhere to find all the documentation?
      It might not be as simple as this, I was looking at an old plugin that didn't work because for example "LokiPoe.InGameState.SkillBarPanel" was updated to "LokiPoe.InGameState.SkillBarHud", and I was wondering if to fix it I just had to go through the error log and replace all the old stuff while keeping the logic the same...
       
    5. clandestine

      clandestine Member

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      Take a look in the help folder, Documentation.chm
       
    6. thisoneguy

      thisoneguy New Member

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      Wow, this really has my imagination flowing with things to try and implement. Thank you!
      *edit* followup question: Is it possible to turn on a higher level of debugging messages for all 3RD Party modules or get logging directly from the executor?
      *edit* nvm, dumb question.
       
      Last edited: Dec 13, 2016
    7. naut

      naut Community Developer

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      All of the API code is found in exilebuddy.xml in the main folder
       

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