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  • HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

    Discussion in 'Archives' started by Kickazz006, Jul 26, 2012.

    1. @alisha

      @alisha Well-Known Member Buddy Store Developer

      Joined:
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      Edited by Staff: Fixed in next HB release
      ------------------------------------------------------------
      Legion, Azsuna


      Flightor do not know how to land to get to mobs which are in building of the Ruins.
      It will fly in spins at top of the roof

      Code:
      [Flightor] Set up for movement from <-106.1721, 6336.263, 118.2623> to <-130.5843, 6342.61, 45.67161>
      [​IMG]

      [​IMG]

      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
    2. @alisha

      @alisha Well-Known Member Buddy Store Developer

      Joined:
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      48
      Edited by Staff: Fixed
      ------------------------------------------------------------

      Legion, Broken Shore


      Those portals spawn due to Sentinax event, need to add information about them to Navigation path finding, so toon wont stuck on them.

      Code:
      <!-- Sentinax Portal in Broken Shore zone and on Troll Raid continent -->
      <GameObject model="#1394553">
          <Matrix M11="-0.2453761" M12="0.4351981" M13="-0.0198278" M14="0" M21="-0.4331974" M22="-0.2461532" M23="-0.04181591" M24="0" M31="-0.04615776" M32="-0.003342545" M33="0.4978537" M34="0" M41="-1012.781" M42="3184.068" M43="18.18537" M44="1" />
      </GameObject>
      <!-- Sentinax Portal in Broken Shore zone and on Troll Raid continent -->
      <GameObject model="#1268729">
          <Matrix M11="0.2471494" M12="0.4345802" M13="0.007564623" M14="0" M21="-0.4335236" M22="0.2458489" M23="0.04019448" M24="0" M31="0.03121594" M32="-0.02642697" M33="0.4983244" M34="0" M41="-1059.458" M42="3203.353" M43="11.0667" M44="1" />
      </GameObject>
      
      
       
      Last edited by a moderator: Jun 20, 2017
    3. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      48
      Edited by Staff: Fixed in next HB release
      ------------------------------------------------------------

      Legion, Suramar


      Flightor do not know how to enter into building (arch)
      It do fly right at it but do not enter inside.

      Example of inside location:
      <GameObject Name="Treasure Chest" Entry="252805" X="591.9965" Y="4866.257" Z="-97.25325" />

      One time it managed to get in and after all needed to get out, it cant get out as it didnt try to go out back to the balcony and fly out.
      (ground navigation working there - object meshed, but it's not connected to world mesh. there are 2 portals similar like added in azsuna - which make toon port from ground port to this flying tower object i.e. jump link)

      [​IMG]

      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
    4. laria

      laria Well-Known Member

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      Edited by Staff: Fixed
      ------------------------------------------------------------
      Legion Assault in Azsuna:

      We are stuck! (TPS: 14.8, FPS: 32, Latency: 66, Map: Troll Raid, loc: <804.2747, 5813.402, 109.4703>)!
      Nearest game object, distance 26.58 yards
      <!--Fel Ground Crack in Azsuna zone and on Troll Raid map-->
      <GameObject model="#1257285">
      <Matrix M11="0.482417673" M12="-0.395709932" M13="-0.5006864" M14="0" M21="0.477221578" M22="0.6404013" M23="-0.0463224538" M24="0" M31="0.423713058" M32="-0.270739466" M33="0.6222278" M34="0" M41="795.0243" M42="5788.47852" M43="109.352333" M44="1" />
      </GameObject>
       
      Last edited by a moderator: Jun 20, 2017
    5. @alisha

      @alisha Well-Known Member Buddy Store Developer

      Joined:
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      Edited by Staff: Just set the 'checkIndoors' parameter to false when calling Flightor.MoveTo. There's a lot of these orbs in this area and would be time consuming to add them all.
      ------------------------------------------------------------

      Legion, Broken Shore


      Flightor stuck at tower near Sargeras tomb. It looks like confused by orb part of building

      Location: <Hotspot X="-451.471" Y="2453.281" Z="241.1601" />

      Code:
      [Flightor] Set up for movement from <-473.9771, 2458.242, 257.2979> to <-468.3212, 2440.243, 106.1558>
      [Flightor] Destination appears to be indoors. Landing at safe location <-498.5518, 2456.817, 106.3624>
      [Flightor] Unstick routine. Trying to ascend.
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.4s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] Failed ground movement to destination. Switching back to fly movement
      [Flightor] Set up for movement from <-451.5413, 2453.387, 241.1896> to <-468.3212, 2440.243, 106.1558>
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.0s.
      :    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.Run()
         at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(Action action, Boolean allowInlining, Task& currentTask)
         at System.Threading.Tasks.Task.FinishContinuations()
         at System.Threading.Tasks.Task.FinishStageThree()
         at System.Threading.Tasks.Task`1.TrySetResult(TResult result)
         at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetResult(TResult result)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.H#sD>^K(i"\.~=UBt#!w}32Tp.MoveNext()
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.InvokeMoveNext(Object stateMachine)
      [Flightor] Destination appears to be indoors. Landing at safe location <-432.1262, 2448.519, 106.3132>
      [Flightor] Failed ground movement to destination. Switching back to fly movement
      [Flightor] Set up for movement from <-451.5413, 2453.387, 241.1896> to <-468.3212, 2440.243, 106.1558>
      [Flightor] Destination appears to be indoors. Landing at safe location <-425.3024, 2446.749, 106.4344>
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] Jumping did not take us off ground
      [Flightor] Failed ground movement to destination. Switching back to fly movement
      [Flightor] Set up for movement from <-451.4745, 2453.282, 241.1614> to <-468.3212, 2440.243, 106.1558>
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.5s.
      :    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.Run()
         at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(Action action, Boolean allowInlining, Task& currentTask)
         at System.Threading.Tasks.Task.FinishContinuations()
         at System.Threading.Tasks.Task.FinishStageThree()
         at System.Threading.Tasks.Task`1.TrySetResult(TResult result)
         at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetResult(TResult result)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.H#sD>^K(i"\.~=UBt#!w}32Tp.MoveNext()
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.InvokeMoveNext(Object stateMachine)
      [Sample Points] 2 call(s) in last 3.0s. Throttling for next 0.5s.
      :    at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‫‍‭‍‭‮‬‭‪‮‮‫‭‏‫‫‌‮‍‍‬‮‎‏‮(SamplePointsParameters )
         at Styx.Pathing.WrappingNavigationProvider.SamplePointsAsync(SamplePointsParameters parameters)
         at Styx.Pathing.Navigator.SamplePointsAsync(SamplePointsParameters parameters)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.(HAwCxBHQ-U^HX`jud>i\&VP`".W6|PE\[%`IveXr~v|0}@A<kAE.MoveNext()
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.InvokeMoveNext(Object stateMachine)
         at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.Run()
         at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(Action action, Boolean allowInlining, Task& currentTask)
         at System.Threading.Tasks.Task.FinishContinuations()
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.6s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] Set up for movement from <-451.471, 2453.281, 241.1601> to <-468.3212, 2440.243, 106.1558>
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.7s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Flightor] We are indoors, but we could not find a take off spot. Retrying soon..
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.qMSI\]6doU2oW\&#G9d'"K\]frm$.‍‌‌‭‎‮‎‭‪‎‬‬‫‮‍‏‍‪‬‪‮[](Func`2 )
         at ‪‬‫‪‎‭‬‭‭‮‬‮‪‏‮‌‪‏‮‭‍‬‎‬‬‮.‌‬‬‌‮‮‏‏‌‍‍‭‌‪‪‏‪‌‏‪‮.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.‬‪‫‍‮‏‪‫‫‬‬‮‪‫‪‭‫‍‌‬‪‍‫‌‏‎‮()
         at Styx.Pathing.WrappingNavigationProvider.OnPulse()
         at Styx.Pulsator.Pulse(PulseFlags flags)
         at Styx.CommonBot.TreeRoot.‬‮‭‭‬‎‭‬‏‎‬‭‎‪‬‍‭‍‍‮‮()
         at Styx.CommonBot.TreeRoot.‎‍‎‭‪‏‍‪‏‏‭‍‫‫‪‫‪‫‎‮‌‬‌‬‭‪‭‮()
         at Styx.CommonBot.TreeRoot.‏‌‪‍‌‪‏‏‫‫‫‍‎‎‬‌‮‭‮()
         at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
      [Path Distances] 2 call(s) in last 3.0s. Throttling for next 0.9s.
      :    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.Run()
         at System.Threading.Tasks.AwaitTaskContinuation.RunOrScheduleAction(Action action, Boolean allowInlining, Task& currentTask)
         at System.Threading.Tasks.Task.FinishContinuations()
         at System.Threading.Tasks.Task.FinishStageThree()
         at System.Threading.Tasks.Task`1.TrySetResult(TResult result)
         at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.SetResult(TResult result)
         at #LD\.ZML1\,thd2Z>N<(BT$VIv'.4Drsl@?\]\]B~Vv@"h1I`:z6\,\.%.H#sD>^K(i"\.~=UBt#!w}32Tp.MoveNext()
         at System.Runtime.CompilerServices.AsyncMethodBuilderCore.MoveNextRunner.InvokeMoveNext(Object stateMachine)
      
      [​IMG]

      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
    6. @alisha

      @alisha Well-Known Member Buddy Store Developer

      Joined:
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      Edited by Staff: Fixed in next HB release
      ------------------------------------------------------------

      Legion, Suramar

      Flightor cant land for indoor location in this cave.

      Location example: <1536.597, 5353.504, 53.86567>

      There is also cave nearby to the left, so please check \ add landing this one too ad there are resources \ chests spawns too.

      [​IMG]


      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
    7. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed, mesh removed at that location
      ------------------------------------------------------------

      Legion, Broken Shore


      Navigator cant manage to jump out of lava once fall there it do clicks location shown in screenshot instead of proper long jump which would get it out.


      [​IMG]

      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
      laria likes this.
    8. FreakyBart

      FreakyBart Active Member

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      Edited By Staff: This is a profile issue. Profile author notified
      **********************************************************
      Draenor - frostfire Ridge.

      <Hotspot X="6902.398" Y="5809.375" Z="273.5076" />

      The char keep walking in an invisible wall.
      I think this wall is here due to a quest (got this while questing)


      [​IMG]
       

      Attached Files:

      Last edited by a moderator: Jul 4, 2017
    9. bobbe520

      bobbe520 Member

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      Edited by Staff: Fixed
      ------------------------------------------------------------

      I think I got a stuck.
       

      Attached Files:

      Last edited by a moderator: Jun 20, 2017
    10. xImpecto

      xImpecto New Member

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      Edited by Staff: This doesn't look like a navigation issue. Please open a thread in the Support section and attach a log, if there's one. Sometimes log has additional information
      ------------------------------------------------------------

      This is all what I've got: [​IMG]



      The first one is running but I get many deahts... hope you guys can fix it soon, because it's fucked up and I wan't to use it. Hope we get the time which we lost in the last few days for free on our products... :x
       
      Last edited by a moderator: Jun 20, 2017
    11. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by Staff: Fixed in next HB release
      ------------------------------------------------------------

      Legion, Azsuna


      Flightor cant find way to land to cave (flying right above entrance)

      Location example inside cave: <-664.6077, 6667.874, 3.220945>


      [​IMG]


      [​IMG]
       
      Last edited by a moderator: Jun 20, 2017
    12. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      48
      Edited by Staff: Fixed in next HB release
      ------------------------------------------------------------

      Legion, Suramar City


      Flightor cant normally fly out from spirit location (indoors area, but can fly as spirit & on fly mount(

      Code:
      [Flightor] Set up for movement from <1109.782, 3864.368, 12.49184> to <1170.607, 3221.842, 20.00077>
      [Flightor] Unstick routine. Trying to ascend.
      [Flightor] Unstick routine. Trying to strafe left.
      [Flightor] Unstick routine. Trying to ascend.
       
      Last edited by a moderator: Jun 20, 2017
    13. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Legion, Highmountains

      In this cave Flightor bugged for landing, it can't find proper place to land to objects, flying back and force.

      Code:
      Fly location in cave example: new Vector3(3429.051f,4025.235f,1103.788f)
      Ground location in cave example: <GameObject Name="Elementium Slats" Entry="247695" X="3438.338" Y="4033.287" Z="1042.232" />
      Map: 1220: Troll Raid
      Zone: 7503: Highmountain
      SubZone: 7980: The Deep Roads
       
    14. @alisha

      @alisha Well-Known Member Buddy Store Developer

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      Edited by staff: you probably need to disable 'check indoors'
      -------------------------------

      Legion, Azsuna

      Flightor can't for some reason fly out this place, its not indoors area, but it do determine it like that.
      It need just fly up a bit to fly out.

      new Vector3(-1152.635f,6183.562f,45.06549f)
      1220: Troll Raid
      7334: Azsuna
      7693: Temple of a Thousand Lights


      Code:
      [Flightor] Could not move to take off location - trying a new one
      [Flightor] We are indoors. Moving from <-1152.635, 6183.562, 45.06549> to <-1197.877, 6140.927, 43.53821> (Potent Familiar) to take off
      [Flightor] Could not move to take off location - trying a new one
      [Flightor] We are indoors. Moving from <-1152.635, 6183.562, 45.06549> to <-1204.113, 6126.537, 43.53811> (Potent Familiar) to take off
      [Flightor] Could not move to take off location - trying a new one
      [Flightor] We are indoors. Moving from <-1152.635, 6183.562, 45.06549> to <-1223.11, 6220.111, 92.40954> (Slithering Brownscale) to take off
      [Path Generation - Short Paths] 3 call(s) in last 4.5s. Throttling for next 4.1s.
      :    at `tvfWOLewd\[:lWdNAkUOpr(4".B^13;1(qH%YbMgz\,\&9a5\\~"\..‫‎‏‏‍‎‬‮‪‍‎‌‬‫‍‏‏‎‍‫‬‬‎‮(MoveToParameters )
         at Styx.Pathing.WrappingNavigationProvider.MoveTo(MoveToParameters parameters)
         at Alisha.HB.Navigation.ZoneNavigationProvider.MoveTo(MoveToParameters parameters) in E:\BB\!DEV\Alisha\Alisha\Code\Navigation\ZoneNavigation\ZoneNavigationProvider.cs:line 191
         at Styx.Pathing.Navigator.MoveTo(MoveToParameters parameters)
         at Styx.Pathing.Navigator.MoveTo(Vector3 location, Nullable`1 mapId)
         at `tvfWOLewd\[:lWdNAkUOpr(4".Y'\]kNE2NqH\.`GA'8\]@;Z>D0\]$.i"yUSov5H(\]\.\,hOzkpf|\&ZA\.!.MoveNext()
         at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine](TStateMachine& stateMachine)
         at `tvfWOLewd\[:lWdNAkUOpr(4".Y'\]kNE2NqH\.`GA'8\]@;Z>D0\]$.‬‪‍‎‌‬‍‪‬‌‫‍‭‌‫‏‌‍‮‮(‬‎‭‫‮‭‪‎‮‬‏‌‌‎‭‎‪‭‮ )
         at `tvfWOLewd\[:lWdNAkUOpr(4".Y'\]kNE2NqH\.`GA'8\]@;Z>D0\]$.S`'l'JbTWb#(tS)2^S\.aiKF{!.MoveNext()
         at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine)
      Path distances request failed on map: Troll Raid, Location: <-1152.635, 6183.562, 45.06549>
      [​IMG]

      [​IMG]

      [​IMG]
       
      Last edited by a moderator: Jul 15, 2017
    15. bobbe520

      bobbe520 Member

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      Edited by Staff: Fixed in next HB release
      -----------------------------------------------------------

      got suck here ,idk why it go in there...
       

      Attached Files:

      Last edited by a moderator: Jul 15, 2017
    16. @alisha

      @alisha Well-Known Member Buddy Store Developer

      Joined:
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      Edited by Staff: Fixed in next build
      -----------------------------------------------------------

      Legion, Valsharah


      Flightor can land to cave

      Code:
      [Flightor] Set up for movement from <2652.261, 6595.758, 137.4053> to <2743.413, 6602.549, 125.0693>
      [Flightor] Destination appears to be indoors. Landing at safe location <2710.324, 6628.306, 124.1321>
      Additional Data:
      Code:
      new Vector3(2738.182f,6606.504f,125.0626f)
      Map: 1220: Troll Raid
      Zone 7558: Val'sharah
      SubZone: 7601: Grove of Cenarius
      [​IMG]
       
      Last edited by a moderator: Jul 16, 2017
    17. bobbe520

      bobbe520 Member

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      Edited by Staff: Fixed in next release
      -----------------------------------------------------------
      <Hotspot X="4966.036" Y="4205.382" Z="706.0861" />
       

      Attached Files:

      Last edited by a moderator: Jul 16, 2017
    18. mh66

      mh66 Community Developer

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      Edited by Staff: Fixed
      -----------------------------------------------------------

      Char got stuck while doing quest #39990 on this portal.

      Code:
      We are stuck! (TPS: 7.4, FPS: 24, Latency: 23, Map: HulnHighmountain, loc: <3489.556, -4893.668, 140.4042>)!
      Nearest game object, distance 4.87 yards
      <!--Portal zum Smaragdgrünen Traum in Azshara zone and on HulnHighmountain map-->
      <GameObject model="#197068">
        <Matrix M11="-0.1724441" M12="0.181005612" M13="0" M14="0" M21="-0.181005612" M22="-0.1724441" M23="0" M24="0" M31="0" M32="0" M33="0.25" M34="0" M41="3485.941" M42="-4896.778" M43="140.377518" M44="1" />
      </GameObject>
      
       
      Last edited by a moderator: Jul 16, 2017
    19. laria

      laria Well-Known Member

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      Both of them are one way, you interact with it to get up there and then you leave a different way.
       
      Last edited: Jun 23, 2017
    20. skark76

      skark76 Member

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      Edited By Staff: Fixed
      **********************************************************
      Good day,

      I am running Alisha BotBase and there is a mesh, navigation issue in this location :

      The toon is stuck from here : <Hotspot X="-690.2081" Y="2724.855" Z="1.346807" />
      till here : <Hotspot X="-693.0377" Y="2664.479" Z="1.656211" />
      and try in loop to get back and forward.

      The toon is stuck in the cavern and cannot get out. Please, can you correct it ?

      [​IMG] [​IMG]
      [​IMG]


      [​IMG]

      [​IMG]
       

      Attached Files:

      Last edited by a moderator: Jul 4, 2017

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