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    Discussion in 'Combat Routines' started by Ama, Jan 5, 2015.

    1. Zemnexx

      Zemnexx Member

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      The level logic is there to prevent using Freezing Force before you can get the persistent chill proficiency, I wrote the code earlier before I was leveled high enough to get the utility to make using Freezing Force an option. Without the utility, it does basically no damage.

      Not sure how it would just reapply, been using it and have had no issues with it just reapplying indefinitely. It would reapply every time the debuff falls off since it is checking the target to make sure it doesn't have the dot and after using all my other higher priority spells first, which I believe is exactly what we want. Apply the debuff without delaying our primary rotation. From what I have read, reapplying the debuff before it ever falls off is not worthwhile, it is better to have all ticks go off and reapply it later, downtime between debuffs being applied is fine.

      EDIT: Looks like your code checks to see if the target has the debuff, and if it does, it casts Freeezing Force. Think you missed the ! in my code initially, and forgot it in your own.
       
    2. Logandros

      Logandros Moderator Moderator

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      OK, I'm on the road now. Please post your code so I can get it in to the SVN and for the next update. If it's working how you want it, then it will work that way for the rest :)
       
    3. Logandros

      Logandros Moderator Moderator

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      Code:
      Spell.Cast("Freezing Force", ret => Me.Level >= 62 && Me.CurrentTarget.Distance <= 0.5f && !Me.CurrentTarget.HasMyDebuff("Freezing Force")),
      so this is what we want ? .. hard to do this on a phone :)
       
    4. Zemnexx

      Zemnexx Member

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      Correct, that is exactly what I have used that has worked well for me. Here is my file, I have done a bit of rearranging or adding of abilities and editing to test out different things, but is working smoothly so far. You can check it out and see what I am doing.
       

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    5. Zemnexx

      Zemnexx Member

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      Releasing a rework of the Defense spec for Jedi Guardian's. Feel free to try it out and give feedback. Should have slightly improved Single target and AOE DPS, as well as high initial burst in the opener.

      I plan on continuing to improve upon the classes and specs for what I am playing and leveling, next one will be for Vanguards. I also want to try adding some experimental features for those who use the profiles for manual play, but may start my own thread for that to not interfere with those using the default rotation only for farming.
       

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    6. Logandros

      Logandros Moderator Moderator

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      Just some questions on the routine, can you explain the addition of and where/how you are using it? I want to get all this in for patch day on 8/22

      using System.Windows.Input;
      using Buddy.CommonBot;
      using Buddy.Swtor;
      using Buddy.Swtor.Objects;
      using Targeting = DefaultCombat.Core.Targeting;
       
    7. Zemnexx

      Zemnexx Member

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      Apologies, those extra using references auto fill when I test things. if they are not utilized then they didn't get used. Don't think any of those actually got used besides the last one, that is used for the AOE target resolving.
       
    8. Logandros

      Logandros Moderator Moderator

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      Thanks I added you changes to the next push and gave you full marks... looking forward to your additions as you play new toons!
       
    9. LNS

      LNS New Member

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      love the toggles and the work you have put into reviving this project.

      I'm really getting frustrated though, with how the bot does not attack some targets. I'm sure you have experienced this. Is there a fix coming for it?
       
    10. LNS

      LNS New Member

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      I really hope something changes in the next big patch so you guys can fix this FRUSTRATING bug where it just wont attack certain classes pvp and pve. I went to attack a operative mob the other day and it just flat out didn't do anything. Frustrating!
       
    11. Kabeewm

      Kabeewm Member

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      This might be just me but.. I'm having some issues with my Trooper, spams Grav Round alot and dont seem to use Bullet Storm at all and surely some other spells hence its in love with Grav Round.

      Cheers // Kabeewm.
       

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    12. Logandros

      Logandros Moderator Moderator

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      I see the issue and I assume you meant Boltstorm. Can you do me a favor and confirm that the proc for Boltstorm is still called "Curtain of Fire"? According to the logs we seem to never be meeting that requirement. Unless it requires a talent that you do not have but I'm pretty sure that is non-existent in SWTOR. All the talents give or take do not affect buffs and/or procs if I recall correctly.
       
    13. Kabeewm

      Kabeewm Member

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      Ah yeah, Boltstorm.. :p Sorry about that. At the moment the servers is offline for maintenance, and I'm sure you guys needs to update the client too.
      I'm not sure why its not procing, but I'm sure thats it "Curtain of Fire" as you say, I mean you prob know more of this then me, I'm just a user x)
      Didnt have this problem when I played last time, but this was some time ago.
      Thanks for the fast reply tho!

      Cheers // Kabeewm.
       
    14. Kabeewm

      Kabeewm Member

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      Elloh again!

      I cant get the proc even when I'm following a guide on how the rotation works, have they change that much?
      I'm so confused about this.. Works fine on other chars, just the darn trooper.
       
    15. Logandros

      Logandros Moderator Moderator

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      OK so you can't even get Curtain of Fire to proc manually? That would explain why it's not working in the CR. If you find anything let me know and I will make changes to the CR.
       
    16. Kabeewm

      Kabeewm Member

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      Yeah it should proc after a Grav Round, right, thats why it spams that alot I guess?
      You dont have a trooper your self I take it, so you can try it out? Not sure what else I can do really.
      As I've been away for a while I'm not that informed about what's changed and whats still the same, my 'fail safe' for this is just to use the Combat bot :p but as this is giving me some issues not sure what to do about it. Worked so well last time I played.
       
    17. Logandros

      Logandros Moderator Moderator

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      Maybe a bug in SWTOR ... not sure. I guess maybe ask someone in guild or on the fleet why you can't get it to proc and see if someone can shed some light.
       
    18. Logandros

      Logandros Moderator Moderator

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      So I can confirm that it is a bug. Attached is a temp fix that will be released in v77

      Before Fix
      [​IMG]

      After Fix
      [​IMG]
       

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      Kabeewm likes this.
    19. Logandros

      Logandros Moderator Moderator

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      Looking for anyone with a Merc / Arsenal that would be willing to upload a log. Curious if Arsenal needs the same fix that Gunnery needed.
       
    20. LNS

      LNS New Member

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      I do, ill run a flash point or a warzone with the default and send you a pm in discord if you like
       

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