• Visit Rebornbuddy
  • What Do You Want to See From a New Singular?

    Discussion in 'Honorbuddy Forum' started by pookthetook, Aug 26, 2017.

    ?

    Do you use a combat routine to raid with manual movement?

    1. Yes

    2. No

    3. Sometimes

    Results are only viewable after voting.
    1. <Weischbier>

      <Weischbier> Member Buddy Store Developer

      Joined:
      Jan 18, 2013
      Messages:
      562
      Likes Received:
      16
      Trophy Points:
      18
      Did you talk to Echo? Afaik he had this next on his todo list after rewriting the quest profiles.
      Last thing I've heard that wasn't too far away in the future.

      Maybe he can even give you github access and all the shenanigans revolving around it.
       
      pookthetook likes this.
    2. gavzta

      gavzta Active Member

      Joined:
      Aug 14, 2016
      Messages:
      151
      Likes Received:
      26
      Trophy Points:
      28
      -_- WTF
       
      evilseed and pookthetook like this.
    3. vipertrek79

      vipertrek79 New Member

      Joined:
      Oct 13, 2014
      Messages:
      25
      Likes Received:
      1
      Trophy Points:
      3
      I strictly do this :) tbh I'm just tired of pressing buttons over and over, been playing wow since tbc :/
       
      pookthetook likes this.
    4. marrvin

      marrvin Member

      Joined:
      Aug 26, 2012
      Messages:
      230
      Likes Received:
      15
      Trophy Points:
      18
      Using hotkeys to activate settings presets would be awesome.

      That way the user could define what a "long" cooldown is in the settings profile.
      ( I currently set it to 90s in singular when playing by hand).
       
      pookthetook likes this.
    5. pookthetook

      pookthetook Member Buddy Store Developer

      Joined:
      Jan 28, 2012
      Messages:
      214
      Likes Received:
      21
      Trophy Points:
      18
      I talk to Echo every day :p I helped with the functions and did the settings UI for the new questing pack.
      I had svn access from a year ago when I was going to take it over in the first place (before life became a btch). Now that it's on GitHub I just made a fork that Echo and I are both admins for.

      We were waiting for 7.3 for Singular, but I decided to ask for input before I started getting crazy with it. Echo and I tend to have ridiculous ideas, and I have a habit of 'go big and never finish'.
      So I want to make sure my plans align with community desires to have a proper priority list.

      If anyone would like to join development, feel free to poke me on Skype, Discord, or send a pm here. I've received a couple offers to help :)
       
    6. San

      San Member

      Joined:
      Oct 9, 2012
      Messages:
      112
      Likes Received:
      2
      Trophy Points:
      18
      I would say it needs better healing overall (tried monk, paladin, priest, shaman), it's okay, but meh.
      Dunno if the settings are broken, but for me, it never uses Titanstrike's ability (Hunter, BM)
       
      pookthetook likes this.
    7. evilseed

      evilseed Member

      Joined:
      Jan 15, 2010
      Messages:
      129
      Likes Received:
      2
      Trophy Points:
      18
      Evolution is a team sport, *Piekaboo* is hinting that singular users must organize themselves, create novelty, alter their surroundings, and triumph to leave more offspring than loner individuals. *Piekaboo* demonstrates that group selection is for real and the group mind was there from the start. What we are entering now is but the latest phase in the evolution of singular.

      A fascinating vision, he is certainly on to something, let's hope the ban-hammer stays away...
       
      pookthetook likes this.
    8. San

      San Member

      Joined:
      Oct 9, 2012
      Messages:
      112
      Likes Received:
      2
      Trophy Points:
      18
      Did you also think about the pvp talents? Some of them are not passive ones that you can actually use :d
       
      pookthetook likes this.
    9. pookthetook

      pookthetook Member Buddy Store Developer

      Joined:
      Jan 28, 2012
      Messages:
      214
      Likes Received:
      21
      Trophy Points:
      18
      Actually, before legion started I had scripts to pull and generate code for every ability - spellbook, artifact, talents, and honor talents.
      I'll probably update that tool. But yes, pvp talents will be on there.
       
      San and evilseed like this.
    10. Timesix

      Timesix New Member

      Joined:
      Jul 17, 2015
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      1
      Missing being able to sync trinkets usage with class skills.
      Also I would like to see monks having an option to aggro mobs with black ox statue, thanks.
       
    11. kmolleson

      kmolleson Member

      Joined:
      Feb 22, 2011
      Messages:
      99
      Likes Received:
      0
      Trophy Points:
      6
      keep it ultra light-weight and modular (i.e. core rotation is base, trinkets, item usage, etc. all add-on components)
       
    12. borig

      borig Member

      Joined:
      Aug 4, 2016
      Messages:
      45
      Likes Received:
      4
      Trophy Points:
      8
      a button to disable targeting, as asked for above would be good, but i think even better is handling of this like singular is doing it on movement. if user selects target attack it, after it dies pick new target automatically. but ofc would be nice to have the keybinds to disable this and other things completely aswell.

      idk whats possible but i can go on dreaming of stuff...

      for melee classes (ranged too?). try to have it group up the melee mobs with any ranged mob thats also in fight. often times singular cleaves a bunch of melees while single ranged mob is in the back which has to be killed seperately again.
      if possible prioritize the cloth wearing mobs. or even priorities by skills/spec of npc, example kill healers first then all cloth dmg dealers then melees.

      would be awesome if mobs had some kind of combat raiting, so when doing ae dmg cr can pick a better target. examples, singular atm picks lowest target , it dies instantly, singular picks new low or lets say "easy to kill" target it dies with one blow again and so on. by doing it this way all tanks and a lot of dps classes wont get their ae out the right way. this happens mostly on mobs with minions that have low life.
      but in addition , when this combat raiting is in place, you could have cr pick better target in regular ae fights aswell. if opponents are not too strong, target mob with highest hp, instead of lowest, the low ones will die in ae by the time the high hp mob is down.
       
      Last edited: Aug 29, 2017
    13. mulga73

      mulga73 Member

      Joined:
      Jan 4, 2013
      Messages:
      113
      Likes Received:
      1
      Trophy Points:
      18
      healing needs a big big upgrade.
       
    14. barca777

      barca777 Member

      Joined:
      Aug 14, 2013
      Messages:
      57
      Likes Received:
      3
      Trophy Points:
      8
      i have an something to say i dont not if its possible or u well do it alrdy :)
      it that u make it when like doing and world q or amt q make the aoe thing better like if u have good gear u can make it in the opposition that if the char can handle more then 5 or 7 mops like he pull more htne killing 1 by 1 its just un idea
      best regards for all your works all the best
      note make for the locks best combat routsion lol for pve destrack lock :p
      sorrry for my poor english
       
    15. Monomatapa

      Monomatapa Member

      Joined:
      Aug 2, 2012
      Messages:
      79
      Likes Received:
      15
      Trophy Points:
      8
      I don't know if its possible to do something about, but what irritates me the most is when I'm being attacked by, say, three mobs and it chooses to target the caster instead of the two melee, but doesn't run toward the caster. I can't either target myself, because it will not accept it and stay on the same target.
      Sometimes, I just have to turn off the targeting, but thats irritating also in some situations.
      The best solution would be that I can override the standard targeting, by clicking on a mob, or pressing TAB... That mob would be the target priority then, after which it would return to standard targeting.
       
    16. barca777

      barca777 Member

      Joined:
      Aug 14, 2013
      Messages:
      57
      Likes Received:
      3
      Trophy Points:
      8
    17. soussi

      soussi Member

      Joined:
      May 4, 2011
      Messages:
      432
      Likes Received:
      1
      Trophy Points:
      16
      Looking forward to the progression thanks u both :D Singular is the base of things on HB so improving it would be a big step upward!
       
    18. infinity

      infinity Member

      Joined:
      Feb 11, 2011
      Messages:
      185
      Likes Received:
      2
      Trophy Points:
      18

      This ;)
       
    19. Sofen

      Sofen New Member

      Joined:
      Jun 27, 2017
      Messages:
      2
      Likes Received:
      0
      Trophy Points:
      1
      Rename it for Singular to Madiculles
       
    20. Frayman

      Frayman Member Legendary

      Joined:
      Apr 5, 2013
      Messages:
      817
      Likes Received:
      16
      Trophy Points:
      18
      I say rename it "Pooktookular"
       

    Share This Page