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  • hit the jackpot tonight!

    Discussion in 'Archives' started by demonD, Nov 19, 2017.

    1. demonD

      demonD Member

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      sort of...
      so b4 I goto sleep I open the bot and let it runs, then I usually hit the sack right after, its been like that for years. Out of miracle I decided to watch the bot for a few minutes tonight, everything went smooth then for no obvious reason the bot just stop! I was like wtf... then after carefully examination I seee the culprit.

      The bot was carrying full inventory ready to put them into places, full like 100% full with currencies and un-ID gears, the un-ID gears are for chaos receipt, and the bot is scripted to sell items first then stash whatever. Problem is there is only 1 garbage unique ring to sell which gives me 2 type of currencies, what happens when the bot trying to sell 1 item for 2 currencies with full inventory? CRASH!

      This is freaking first time that have happened to me! what a lucky catch?! It could have been sitting idle all night if not for that 5 minutes' curiosity.

      Valuable lesson to you EB developers, make an exception handler when that happens the bot will cancel the trade and stash items first instead of crashing.
       
    2. DontBeAfraid

      DontBeAfraid Active Member

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      read the manual for crossbot settings.
      this is an old sock which has a solution since half a year.
       
    3. demonD

      demonD Member

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      u mean inventory square for town run? that's not a solution, that's a compromise. I want the bot to pick up every last bit of loots b4 returning to maximize my gain. you can simply direct the bot to handle this kind of exception and not sacrificing user convenience.
       
    4. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      This is already supported -

      [​IMG]

      Quote from the Cross-bot Settings description thread



      Remember unattened botting is not recommended either, so we're glad you caught it, but it's also a rare enough issue to not inconvenience everyone else by not utilizing the fully inventory before going to town or trying to stash-sell-stash which is less efficient for everyone.
       

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