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  • Where/how is this error generated?

    Discussion in 'Archives' started by Tumzie, Jan 2, 2018.

    1. Tumzie

      Tumzie Member

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      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 75 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 54 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 77 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 48 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 53 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 60 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 56 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 69 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 63 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 75 ms sleep for 81.
      [BeginUseAt] 4 False {961, 394}
      [InjectKeyEvent] 58 ms sleep for 81.

      It's my whirlwind that's not being used when I'm in the middle of a pack. Happens every other map or so, and always leads to death.

      Any suggestions?
       
    2. pushedx

      pushedx Moderator Moderator Buddy Core Dev

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      You're most likely having an issue where Cyclone is being cast in a dead zone around the character. You need to use a routine that always casts away from your character and not near the target if it's close by to avoid the issue better. Alternatively, use a different melee ranged skill for super close mobs and have cyclone set for ranged mobs so it always casts away.
       
    3. toNyx

      toNyx Well-Known Member

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      As pushedx stated, cyclone is very specific, casting on a dead zone will make your char stand without doing anything. the best way ive found is to find a point around the target that is walkable (to avoid casting near walls) and use it instead of mob's location.
       
    4. demonviper

      demonviper Active Member

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      there is a cyclone routine someone made. you may want to try that
       
    5. tchold

      tchold New Member

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      i'm getting this exact error too but i'm playing a wander
       

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