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  • [Release] RebornBuddy64 Version 1.0.424 - DirectX11 / x64 bit compatible

    Discussion in 'Rebornbuddy Forum' started by mastahg, Feb 29, 2016.

    1. dayum12

      dayum12 Member

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      I get;
      False
      0
      0
       
    2. mastahg

      mastahg Administrator Staff Member

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      I had a feeling that would be the issue, please try this
      Code:
      foreach(var foundwindow in RaptureAtkUnitManager.GetRawControls)
       {
      Log("{0}",foundwindow);
       }
      
       
    3. dayum12

      dayum12 Member

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      This is what it gave me;

      _DTR
      _CastBar
      _NaviMap
      _ActionBar
      _ActionBar01
      _ActionBar02
      _ActionBar03
      _ActionBar04
      _ActionBar05
      _ActionBar06
      _ActionBar07
      _ActionBar08
      _ActionBar09
      _ActionBarEx
      _ActionCross
      _ActionContents
      _ActionDoubleCrossL
      _ActionDoubleCrossR
      _PartyList
      _AllianceList1
      _AllianceList2
      _EnemyList
      _ToDoList
      _ContentGauge
      _FocusTargetInfo
      _BattleTalk
      _LimitBreak
      ScenarioTree
      _AreaText
      _Image
      _LocationTitle
      _LocationTitleShort
      _ScreenText
      _WideText
      _PoisonText
      _TextError
      _AreaText
      _Image
      _WideText
      _PoisonText
      _TextChain
      _TextClassChange
      GatheringMasterpiece
      SelectYesno
      CursorAddon
      OperationGuide
       
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    4. crpaul

      crpaul Member

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      i am sure this is lizbeth prob but what do i know so here is a log
       

      Attached Files:

      Last edited: May 23, 2018
    5. lazer1211

      lazer1211 Member

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      Try with Kupo and then post a log.
       
    6. crpaul

      crpaul Member

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      what would kupo have to do with crafting?
       
    7. ixbranexi

      ixbranexi New Member

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      Lizbeth is still working on a few things afaik, but there are also a few more things RBbuddy is working on as well.
       
    8. lazer1211

      lazer1211 Member

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      My bad, was thinking lisbeth was a CR, It's a 3rd party bot base. They don't support it.
      This is on page 20.
       
    9. crpaul

      crpaul Member

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      thats y i said prob liz but you never know :)
       
    10. celmaisef

      celmaisef Member

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      Still the same issue with flying.
      It will not lift up on its own. If you jump / double jump manually it will start flying. But wont do it on its own.
      Also there is an issue when gathering collectables, it will press collect but when prompted to take it or not it gets stuck
       
    11. zidane9000123

      zidane9000123 New Member

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      Palace of the dead does not seem to work. it teleports you but never acepts the quest to start and once inside the dungeon it just stands there without moving. attached is the log hope it helps.
       

      Attached Files:

    12. mastahg

      mastahg Administrator Staff Member

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      As indicated deepdive is broken. Still need to looking to flying and the gathering collectibles.
       
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    13. crpaul

      crpaul Member

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      my flying works fine odd
      only thing i dont like is the dubble jump when landing but it has done that for long time now
       
    14. mastahg

      mastahg Administrator Staff Member

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      New version fixes the collectability issue.

      To developers:
      The SelectYesNoCountItem window has been removed and everything is once again in selectyesno. I've made the SelectYesNoItem class inherit selectyesno so all old code should work without any changes. Should keep using SelectYesNoItem until the cn version catches up to global patch 4.3



      I can't replicate any issues with the bot taking off. Need a simple profile that will replicate the issue.
      Still looking into crafting issue.
       
    15. dayum12

      dayum12 Member

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      Do you need a profile from us which uses flying, or what do you mean?
       
    16. hkme

      hkme Member

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      Simple profile demo the Flightor take off problem. The character will not take off, if I assist the character to take off manually then it will fly correctly.
      CraftingManager.Condition always return CraftingCodition.Normal when the condition is good, excellent and poor
      And CraftingManager.Step returns a negative number

      EDIT: reupload with logs
       

      Attached Files:

      Last edited: May 24, 2018
    17. celmaisef

      celmaisef Member

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      I am using Mew.
      Gathering ephemeral and unspoiled/legendary.
      Auto: take off on jump in settings.
      The bot teleports from time to time to other locations. Each time it teleports it runs into walls, instead of getting up in the air.
      If I get it up in the air manually, it will go gather whats its supposed to gather. But when time comes, and he has to teleport to another location, and mount again and ascend same thing happens: it runs into walls.
      I also tried switching to manual: Take off on double jump.
      Same result
       
    18. dayum12

      dayum12 Member

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      About Flying, y2krazy's BTN 1-60 profiles flying works... weird, might be worth checking out.
       
    19. celmaisef

      celmaisef Member

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      Here is a log with the errors I mentioned upper.
       

      Attached Files:

    20. quelibrium

      quelibrium New Member

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      Happy to report that everything is working as it should:).Thx for your endless effort and solutions Mastahg.I tip my hat off to you sir:)
       

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