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  • I want to get the currently displayed Ninjutsu, Iajutsu, orTsubame-gaeshi。

    Discussion in 'Rebornbuddy Forum' started by teddyvgt, Nov 6, 2021.

    1. teddyvgt

      teddyvgt Community Developer

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      I want to get the currently displayed Ninjutsu, Iajutsu, orTsubame-gaeshi。
      How can I get the value I want.
      Especially the ninja, I don’t know the current ninjutsu, I can’t tell if I have used Jiujin。
      This is a highly difficult eight-person book, and I need to use the hatred list to judge who has the highest hatred among the hatreds of various professions.
       
    2. mastahg

      mastahg Administrator Staff Member

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      The the internal function use isn't currently publicly exposed, if you know how to use reflection you can pull it out pretty easily.
      I'll add a function to actionmanager in the next update
       
    3. mastahg

      mastahg Administrator Staff Member

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      Added ActionManager.GetMaskedAction
       
    4. teddyvgt

      teddyvgt Community Developer

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      Thanks, this is a great help, I can write a better loop.
      Large-scale eight-person missions, eight-person dungeons require a hatred list, the boss will always exist, and there is no need for ordinary switching targets. Last time you asked, you said there was a delay and you need to continue testing. Can it still be used now?
       
      Last edited: Nov 9, 2021
    5. teddyvgt

      teddyvgt Community Developer

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      Large task for 48 people, the data detected by the dots on the boss is incorrect ,((Character)Core.Player.CurrentTarget).CharacterAuras.AuraList,Not detected, the dot has been marked
       
    6. mastahg

      mastahg Administrator Staff Member

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      I'll take a look again once endwalker lands, not going to invest a lot of time into a new feature this close to release when it might have to be reworked once the expansion lands.

      Client only stores 30 auras, each players will see their own stuff at the front of the list but its impossible for anyone to see everyones.
       
      Last edited: Nov 9, 2021
    7. teddyvgt

      teddyvgt Community Developer

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      Thank you for your answer, but now the interface settings in the character settings can be set to show only the weakened state attached to it. The program judgment is still wrong.
       
    8. mastahg

      mastahg Administrator Staff Member

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      I'm not sure what you mean.
       
    9. teddyvgt

      teddyvgt Community Developer

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      screenshot
       

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    10. mastahg

      mastahg Administrator Staff Member

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      I figured you were talking about that setting. Was more confused about exactly what the aura issue was.

      With that setting on the aura list is missing information from the player?
       
    11. teddyvgt

      teddyvgt Community Developer

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      When the number of aura exceeds 30, even after this is set, the aura information still cannot be obtained correctly, which will still cause loop errors
      In the field, the situation is different from the 48 large-scale missions.
      A large task for 48 people can be marked with your own dots
       
    12. mastahg

      mastahg Administrator Staff Member

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      What is incorrect?

      Does the aura list contain debuffs that are not actually on the target?
      Is it just missing data?
      Afaik regardless of that setting the players auras should always be in the aura list.
       
    13. teddyvgt

      teddyvgt Community Developer

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      the aura list, boss has Core.Player dot or aura, but CharacterAuras has no relevant data
       
    14. mastahg

      mastahg Administrator Staff Member

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      What class, and where are you testing it to consistently see this?
       
    15. teddyvgt

      teddyvgt Community Developer

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      Zero-type 48-person large-scale mission
       

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    16. mastahg

      mastahg Administrator Staff Member

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      It seems there is a hard limit on the number of debuffs a enemy can have, apparently 64 is the limit. Are you just encountering this? I don't think there's anything we can do about that since the only info we have is the data for the 30 the client has.
       
    17. teddyvgt

      teddyvgt Community Developer

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      The boss in the wild can't hang dots, and can't detect aura. But Zero-type 48-person large-scale mission, you can hang dots, but Aura cannot be detected.
       
    18. mastahg

      mastahg Administrator Staff Member

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      Sorry, I don't know what " Zero-type 48-person large-scale"

      "The boss in the wild can't hang dots, and can't detect aura."
      You can't dot the boss?

      Sorry, I'm having a very hard time understanding what content your doing and exactly what the situation is.
       
    19. teddyvgt

      teddyvgt Community Developer

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      The Zero Queen Temple is a large task for 48 people. Samurai Higanbana, aura on the boss, by Core.Player. but CharacterAuras has no relevant data.I know what you mean, this version is fine, this is the end of the question
       
      Last edited: Nov 10, 2021

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