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  • [Release] Demonbuddy Release Thread

    Discussion in 'Archives' started by Nesox, Jun 11, 2012.

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    1. biddiz

      biddiz New Member

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      Souldn't there be a check vor vcredist x64, too?
       
    2. Diktat

      Diktat New Member

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    3. wooinau

      wooinau Member

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      Will the restarts happening right now require a new version of DB? :)
       
    4. termite

      termite New Member

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      This guy belongs on the no attack list. From Caldeum Bazaar QuestId 57339 StepId 10
       
    5. veany

      veany Member

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      generic dont work atm?
       
    6. Joker76

      Joker76 Member

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      Starting and then stopping the bot will allow you to open the proper settings window.
       
    7. veany

      veany Member

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      work fine. thx
       
    8. jinny1

      jinny1 New Member

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      just a suggestion.

      It'd be nice if the skills aren't activated when the bot is identifying items.

      i have smokescreen to repeat every few seconds and when the dude is identifying, it keeps interrupting it
       
    9. Stige

      Stige New Member

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      There is a bug with Salvaging, sometimes the char doesn't move close enough to the Salvage thingy to actually salvage anything.
      Moving the char 1 inch manually and it salvages np.
       
    10. Omglaz0rriflezpewpewpew

      Omglaz0rriflezpewpewpew New Member

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      Ppl please explain: are demonbuddy and hellbuddy are DIFFERENT BOTS?

      /facepalm

      I mean.. I thought it's the same or name was changed or smth... crap.

      Used Honorbuddy for ages and like it ALOT and thought that HellBuddy is being developed by the same ppl (both are german etc.).

      So does these ppl just chameleon this famous bot name to sell theirs?
       
      Last edited: Jun 13, 2012
    11. Omglaz0rriflezpewpewpew

      Omglaz0rriflezpewpewpew New Member

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    12. HyperMonkey

      HyperMonkey Member

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      Really sucks for you.. Had you followed the chat on these forums, you would've known the difference tho :)

      I hope you can get your money back from the other bot !
       
    13. Cronoh

      Cronoh New Member

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      Hello Nesox, thank you for doing the continues change log, may I suggest you put the newest change on top, and put all of them inside a CODE tag so it is a scrollable area? It will get quite long in the future the way you are doing it now

      So like this (If you want to copy mine to save time):

      Code:
      
      [B]Changelog .95[/B]
      [LIST]
      [*]Should no longer make the GUI stop responding if you press "Dump RActors" when the bot is running. 
      [*]"Demonbuddy dependency installer.exe" added. 
      [*]Fixed a bug that would make it error if you start the bot at the act4 bnet screen.
      [/LIST]
      
      [B]Changelog .91[/B]
      [LIST]
      [*]Updated for 1.0.2.9991 
      [*]UseObject should work better with portals now. 
      [/LIST]
      
      [B]Changelog .87[/B]
      [LIST]
      [*]Added "trOut_Wilderness_Scarecrow_A" to the ignore lootables list 
      [*]TakePortalTag removed. 
      [*]UseObjectTag now supports taking portals better. 
      [*]User-manual added. 
      [*]FindDungeonExit diabled temporarily. 
      [*]Removed the rounding for gph. 
      [*]Added World to the Info dump, shows WorldId and Name. 
      [*]Waiting longer fo IDing items. 
      [/LIST]
      
      
       
    14. lostsk8r

      lostsk8r New Member

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      Is it just me or does the generic settings combat routine not show the options it did before? All I can see is destroy box radius and primary attack, cant define characterstics for skills like it used to below
       
    15. Omglaz0rriflezpewpewpew

      Omglaz0rriflezpewpewpew New Member

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      Not only I can't return the money - I also expect a ban as there are already a huge banwave hitting ppl used hellbuddy.

      I believe these ppls just don't have any warden defence so they collect money and run off some time after.
       
    16. Cronoh

      Cronoh New Member

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      I was having this bug as well, try to run the bot through a run or two, then stop it and hit settings after that (While in game)

      Here is the original thread with more info:

      http://www.thebuddyforum.com/demonbuddy-forum/54891-generic-still-bugged.html
       
    17. xandor

      xandor New Member

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      Demon Hunter Bug:
      Evasive Fire sometimes causes bot to stand still after it backflip.

      Kinda sad because I think that ability is very good to bot with, since it is "automatic kiting" except that it get stuck on walls.
      I suck at demon hunter, never really played it, but that ability also does a lot of dmg and without it I cant bot demon hunter any good. I might just miss what other abilities are good though.

      Btw, related to the Generic Settings:
      It would be really good if it was possible to set it up without starting and stopping the bot. It could be a button for "check abilitys" or something, so that the program checks what abilitys & class is used, but it doesnt run the bot.
       
      Last edited: Jun 13, 2012
    18. Shakam

      Shakam Member

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      no problem here, just works fine like it should :)
       
    19. xandor

      xandor New Member

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      Might have been the profile I ran. It only got stuck when I used evasive fire though but might still be the profile that was the reason (maybe bad moveto positions or something).
      Never tried it with any other profile so not sure.
       
    20. janne123

      janne123 New Member

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      In what universe is this bot actually ready for release? I litterally can't run it for longer than five minutes without getting stuck.
       
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