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  • SarkothFarmer - Farms Sarkoth with the best possible speed!

    Discussion in 'Archives' started by Inrego, Jun 24, 2012.

    1. El_Zilcho

      El_Zilcho New Member

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      I'm having the exact same problem. http://www.thebuddyforum.com/demonbuddy-forum/plugins/58061-plugin-profile-restarter.html will move your character after 30 secs or so, making the bot finish the run.
       
    2. StevenJobs

      StevenJobs New Member

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      Also having this same problem, just got the profile plugin, now I'm getting notifications.... and db is not taking care of them. Using the notification plugin as well now, will update in the morning. One more thing sometimes he is not casting inner sanc before tp.
       
    3. magusq

      magusq New Member

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      Hi Inrego, do we use the default belphegor combat routine or do we use the Monk.cs that you provided and replace it with the one in Belphegor routine? In the first page of this thread.
       
    4. Inrego

      Inrego New Member Buddy Store Developer

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      Read the first post.
       
    5. Marlhex

      Marlhex New Member

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      Inrego, i don't want to push anything, but could you maybe give us a indication of when there's gonna be a new version? Which issue's are being resolved first?
       
    6. cky2k85

      cky2k85 New Member

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      Been running this profile with 4 monks for the past few days, a couple issues I've had:

      Monks with lower pickup radius will constantly run back and forth over the gold - It seems like the toon is lagged out since the enchantress is about 15 yards away, your newest SVN release semi-fixed this as the monk runs in another direction and it seems to snap back and then continue to pick up the gold.

      Low DPS monks that require to chase mobs (especially in the top right of the room can get stuck while attempting to run through the L shaped wall with barrels indefinitely getting stuck. This happens almost once an hour.

      Gold dropped between the top corner of the room and between the table and the chest can cause the character to be stuck. Seems like again your latest release fixes this, but there are some rare situations where they will get stuck in the table and continuously run in place like the L Shaped wall stuck above.

      Client Crashes - I can't determine if it's a DB, Diablo or Profile Issue

      In the latest build, it no longer casts Cyclone Strike.

      I can upload or e-mail logs if you want, but most of my log files are very large since I have ~6 clients running almost 24/7.

      Great work, hope you continue to support this! :)
       
      Last edited: Jul 2, 2012
    7. lordzephyr

      lordzephyr Member

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      Can anyone edit the profile to enable monk to use tempest rush even when in the cellar? that will save 1-2 secs and boost the gph.
       
    8. 156623210

      156623210 New Member

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      Yes, I do have that passive. Each time after entering the cellar, I only get 86 spi left,any idea how that happens? I'm using DB 151 and SHarkoth Farmer 1.2.6since they are the only version work fine for me
       
    9. Inrego

      Inrego New Member Buddy Store Developer

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      The next update will be out today or tomorrow I think, and it will contain a settings window. After that I will look into addressing bugs, such as the vault stuck at barrels.
       
    10. 99dsimonp

      99dsimonp Member

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      Second time today I came back to see this bot standing in the middle of everything, trying to pick up loot:
      Screenshot038.jpg
      I couldn't paste the log into pastebin as it was way too big even for that. I didn't remove the 3? hour spam i had been getting from trying to pick up gold.
      Log attached.
       

      Attached Files:

    11. Inrego

      Inrego New Member Buddy Store Developer

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      That issue was adressed in 1.5.6 I think. Or maybe it was 1.5.7.
      Anyway - to have the least bugs, try to stay up-to-date. It's a work in progress and I push new versions to the SVN several times per day mostly.
       
    12. IeU

      IeU Member

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      seen these exceptions, not sure if serious, just reporting.

      Code:
      [19:51:35.865 D] Raycast path generated.
      [19:51:35.865 D] Generated path to <117.0001, 95.5001, -6.103516E-05> (Moving towards unit) with 1 hops.
      [19:51:35.865 V] Using power Walk clickPos:<117.0001, 95.5001, -6.103516E-05> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:36.317 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:36.317 V] Using power: Barbarian_Earthquake
      [19:51:36.560 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:36.561 V] Using power: Barbarian_Earthquake
      [19:51:36.816 V] Using power Barbarian_Earthquake clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:36.817 V] Using power: Barbarian_Earthquake
      [19:51:37.181 V] Using power Barbarian_GroundStomp clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:37.181 V] Using power: Barbarian_GroundStomp
      [19:51:37.710 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2027880704
      [19:51:37.710 V] Using power: Barbarian_Frenzy
      [19:51:38.311 D] Exception while pulsing plugin Sarkoth Farmer 1.5.7: System.Exception: Can not return argument of type Single
         at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Boolean& defaultedToInjection, Object[] args)
         at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Object[] args)
         at Zeta.Internals.Actors.ACD.(ActorAttributeType attribute)
         at Zeta.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
         at Zeta.Internals.Actors.DiaUnit.get_HitpointsCurrent()
         at Zeta.Internals.Actors.DiaUnit.get_IsDead()
         at SarkothFarmer.Helpers.Objects.<get_Units>b__a(DiaUnit x)
         at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
         at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
         at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
         at SarkothFarmer.Helpers.Composites.IsUnitNear(Int32 yards)
         at SarkothFarmer.Main.OnPulse()
         at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
      [19:51:38.378 D] Fast
      [19:51:38.379 D] Unique
      [19:51:38.384 V] QuillDemon_A_Unique_LootHoarderLeader-342 Is a Unique Mob
      [19:51:38.446 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2028470519
      [19:51:38.446 V] Using power: Barbarian_Frenzy
      [19:51:38.605 D] Exception while pulsing plugin Sarkoth Farmer 1.5.7: System.NullReferenceException: Object reference not set to an instance of an object.
         at Zeta.Internals.Actors.DiaUnit.get_SummonedByACDId()
         at SarkothFarmer.Helpers.Objects.<get_Units>b__a(DiaUnit x)
         at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
         at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
         at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
         at SarkothFarmer.Helpers.Composites.IsUnitNear(Int32 yards)
         at SarkothFarmer.Main.OnPulse()
         at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
      [19:51:39.258 V] QuillDemon_A_Unique_LootHoarderLeader-342 Is a Unique Mob
      [19:51:39.313 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2028470519
      [19:51:39.314 V] Using power: Barbarian_Frenzy
      [19:51:40.037 V] QuillDemon_A_Unique_LootHoarderLeader-342 Is a Unique Mob
      [19:51:40.092 V] Using power Barbarian_Frenzy clickPos:<0, 0, 0> worldDynamicId:0 targetACDGuid:2028470519
      [19:51:40.092 V] Using power: Barbarian_Frenzy
      [19:51:40.379 V] Using power Walk clickPos:<116.0623, 96.34975, 0.2352506> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:40.707 V] Using power Barbarian_Sprint clickPos:<0, 0, 0> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:40.707 V] Using power: Barbarian_Sprint
      [19:51:40.867 V] [ItemRules] Matched Renewing Screaming Mask of Omens with rule: :PickUp
      [19:51:40.890 V] Using power Walk clickPos:<116.3237, 105.9462, 0.2018443> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:40.915 V] [ItemRules] Matched Renewing Screaming Mask of Omens with rule: :PickUp
      [19:51:41.357 V] Using power Walk clickPos:<116.3243, 105.9481, 0.102407> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:41.384 V] [ItemRules] Matched Renewing Screaming Mask of Omens with rule: :PickUp
      [19:51:41.668 V] Switched state to Done
      [19:51:41.877 V] Switched state to Loot
      [19:51:42.108 V] Using power Walk clickPos:<117.5898, 109.5611, 0.1082669> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:42.378 V] Switched state to Done
      [19:51:42.582 V] Using power UseStoneOfRecall clickPos:<118.8231, 112.2848, 0.100001> worldDynamicId:1999568897 targetACDGuid:-1
      [19:51:50.380 D] Exception while pulsing plugin Sarkoth Farmer 1.5.7: System.NullReferenceException: Object reference not set to an instance of an object.
         at Zeta.Internals.Actors.DiaUnit.get_SummonedByACDId()
         at SarkothFarmer.Helpers.Objects.<get_Units>b__a(DiaUnit x)
         at System.Linq.Enumerable.WhereListIterator`1.MoveNext()
         at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
         at System.Linq.OrderedEnumerable`1.<GetEnumerator>d__0.MoveNext()
         at System.Linq.Enumerable.Any[TSource](IEnumerable`1 source, Func`2 predicate)
         at SarkothFarmer.Helpers.Composites.IsUnitNear(Int32 yards)
         at SarkothFarmer.Main.OnPulse()
         at Zeta.Common.Plugins.PluginManager.PulsePlugin(IPlugin plugin)
      [19:51:50.390 D] Replaced hook [ProfileOrderBehavior_Hook] e2fcad66-b537-4c58-9ddc-d39f99b10e01
      [19:51:50.494 N] Leaving game, reason: Run is done - remaking!!
      [19:51:50.494 D] Navigator.Clear
      [19:51:50.494 N] Profile completed
      [19:51:50.494 N] Number of games completed:251
      [19:51:50.505 N] Last run acquired 3379 gold.
      [19:51:50.505 Q] Cellar found in 123/251 games, that's 49%.
      [19:51:50.505 Q] This run with cellar took 24,3 seconds.
      [19:51:50.505 Q] Run with cellar - Avg: 24s Min: 20,9s Max 39,4s.
      [19:51:50.505 Q] Run without cellar - Avg: 10,3s Min: 0,4s Max 18,8s.
      [19:51:50.505 V] Switched state to Scout
       
    13. Peaso

      Peaso New Member

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      Hey man great profile/plugin it boosted me from 350k gph to around 440k gph on my barb. It does the runs super fast in comparison to other profiles i have tried. Here some stats.
      13:00:18.099 Q] Cellar found in 85/146 games, that's 58.2%.
      [13:00:18.099 Q] This run with cellar took 25.5 seconds.
      [13:00:18.099 Q] Run with cellar - Avg: 23.4s Min: 21s Max 32.3s.
      [13:00:18.099 Q] Run without cellar - Avg: 10.1s Min: 9.1s Max 21s.

      FYI thats with 271% gf
       
      Last edited: Jul 2, 2012
    14. toxrmc

      toxrmc New Member

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      Can somebody post a older version of monk.cs last one spamming breath of heaven the whole time even when teleporting and at full health wasting all spirit all the time.
       
    15. gamingjunkie

      gamingjunkie Member

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      Why doesn't the monk use any spirit generating attacks? I am using the low dps build in the OP but my monk will only use the spirit cost skills. Anyway to fix this? I have followed all instructions and I am using the 1.5.8 version.

      My monk will charge in to attack Sarkoth and burn all spirit, then just stands around getting attacked until it can use Tempest Rush again. This isn't right.
       
      Last edited: Jul 2, 2012
    16. jokersmocker99

      jokersmocker99 Member

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      [23:49:10.239 N] Compiler Error: c:\Users\Flavius\Desktop\Experimental 160 Barbarian\Plugins\Sark Farm\SarkothFarmer.cs(10,21) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)

      Any ideea what is causing it to do this?...i tried upgrading to last version
       
    17. Ganja

      Ganja Member

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      i use 1.5.7 r18 with db 160.. try redownload and do a fresh install

      rename Sark Farm folder to SarkothFarmer
       
    18. jokersmocker99

      jokersmocker99 Member

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      [00:02:54.312 N] Demonbuddy v1.0.648.160 started
      [00:02:55.420 N] Logging in...
      [00:02:56.597 N] Attached to Diablo III with pid: 4420
      [00:02:56.621 N] Flashing window
      [00:02:58.113 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Routines\Belphegor\Routines\Barbarian.cs(14,23) : error CS0246: The type or namespace name 'Common' could not be found (are you missing a using directive or an assembly reference?)
      [00:02:58.113 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Routines\Belphegor\Helpers\StateManager.cs(29,17) : error CS0246: The type or namespace name 'Common' could not be found (are you missing a using directive or an assembly reference?)
      [00:02:58.113 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Routines\Belphegor\Helpers\StateManager.cs(30,16) : error CS0246: The type or namespace name 'Common' could not be found (are you missing a using directive or an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(5,21) : error CS0234: The type or namespace name 'ClassSpecifics' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(6,21) : error CS0234: The type or namespace name 'Helpers' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(7,21) : error CS0234: The type or namespace name 'Settings' does not exist in the namespace 'SarkothFarmer' (are you missing an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(82,17) : error CS0246: The type or namespace name 'StateManager' could not be found (are you missing a using directive or an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(83,17) : error CS0246: The type or namespace name 'SettingsWindow' could not be found (are you missing a using directive or an assembly reference?)
      [00:02:58.993 N] Compiler Error: c:\Users\Flavius\Desktop\Experiment Barbarian\Plugins\SarkothFarmer\SarkothFarmer.cs(84,23) : error CS0246: The type or namespace name 'SettingsWrapper' could not be found (are you missing a using directive or an assembly reference?)


      Any idea why is causing it to do this? i cant use my barbarian to farm now >.< no idea why i wanted to upgrade it worked just fine the old one .><
       
    19. Ganja

      Ganja Member

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      lol no idea if you want i can re-upload SarkothFarmer Inrego 1.5.7 r18 - 1.5.7 r20
       
    20. Inrego

      Inrego New Member Buddy Store Developer

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      All the contents of the zip is a plugin. It seems like you took the files from class specifics and put them into the belphegor folder.
       

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