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  • CLU (Codified Likeness Utility)

    Discussion in 'Archives' started by wulf, Feb 18, 2012.

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    1. zeldrak

      zeldrak Well-Known Member

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      Static Cling isn't dispellable by all classes. I was reading up on that. It seems that one class that can dispel it is priests, who have to spec into their improved dispel, and Shamans can also dispel it. At least, this was the case back when I was running heroics. Now, I run HoT dungeons for my JP. Sure, they yield less JP due to fewer bosses, but they're so much easier than Cata Heroics. I just prefer HoT dungeons now.
       
    2. Noelbuddy

      Noelbuddy Member

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      all healers can dispell it since it is magic and I am sure that I was able to dispel it on my druid.
       
    3. Phay

      Phay New Member

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      I play a druid as well, and run decursive for dispels, druids unfortunately can't dispel the static cling. Priests and shaman can, although paladins can use hand of freedom on themselves.
       
    4. Noelbuddy

      Noelbuddy Member

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    5. Phay

      Phay New Member

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      Ah, my apologies. I didn't catch the "healer" part. Speed read fail moment.
       
    6. zeldrak

      zeldrak Well-Known Member

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      It does appear that druids can dispel magical debuffs as long as you spec into Nature's Cure ( Nature's Cure - Spell - World of Warcraft ), which is a 5th tier talent, and only takes one point. I don't know if it will work on Static Cling though, since I've personally never tried it.

      These classes can remove "magical" debuffs,
      Druid: Nature's Cure (requires 20 points in Restoration)
      Paladin: Sacred Cleansing (requires 15 points in Holy)
      Priest: Absolution (specialization base talent for Discipline and Holy)
      Shaman: Improved Cleanse Spirit (requires 15 points in Restoration)
       
    7. sully.sullywan

      sully.sullywan New Member

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      Getting a Targeting bug it seems.

      Honorbuddy version: Latest!
      Class: DeathKnight
      Level: 85
      Group: Solo instance
      My Latency is: 0
      My Computer is: good one
      Made any changes: No
      Profile: http://www.thebuddyforum.com/honorb...-wotlk-greens-halls-lightning.html#post675460
      Log: View attachment log.txt

      So what happens: in Halls of Lightning instance, there's a place, where mobs put char to flee. So the problem (only my personal opinion, won't be surprised if I'm wrong) occurs if mob dies while char is fleeing. After that mate CLU keeps saying that target is invalid and tries to run away from the remaining mob(s). The mob remains targeted in all times. So I have to click an ESC key to clear targeting and then CLU finishes the job.
       
    8. Oblivionz

      Oblivionz New Member

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      How is this cc with level 85 arms warriors, im leveling a warrior now
       
    9. bennyquest

      bennyquest Community Developer

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      Wulf, I need to figure out why on heroic spine some classes are not treating the burning tendon as a boss and blowing cooldowns. I tried everything last night from keybinding to unkeybinding i even looked in the boss list and noticed that burning tendon was not in a few spots that other bosses from DS were. If you could give it a look or point me in the right direction i will gladly test it some more to see why it was not doing it.
       
    10. Sippinhaterade

      Sippinhaterade Member

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      Set cooldowns to manual.
       
    11. bennyquest

      bennyquest Community Developer

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      I do not want them to be controlled manually. I currently three box in our heroic raid group usually playing both tanking roles and a melee DPS role. I want it to be able to blow them on the tendon and know that it is a boss or a "burn phase" time.
       
    12. wulf

      wulf Community Developer

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      Thanks sully.sullywan, awesome report. Im still looking into this. I will let you know when I have rectified.



      Its perfect of course..haha no, it should level fine. Keep in mind CLU is ment for endgame raiding and as a bonus, movement and resting logic is a bonus.
       
    13. wulf

      wulf Community Developer

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      I will look into this today bennyquest, hopefully have an answer soon.
       
    14. wulf

      wulf Community Developer

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      Fixed in next release :D
       
    15. zeldrak

      zeldrak Well-Known Member

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      Wulf, this is still going on. Dunno why poisons are starting to act weird when applied by CCs. It's like they're just grabbing whatever comes first and applying it. I see that they're listed by their ID number, so it should work properly, but it's not.
       
    16. wulf

      wulf Community Developer

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      Update v3.0.9

      • Targeting/Movement Fixs/improvements,
      • MoP Additions,
      • Level 90 trinkets added
      • MoP Raid/Dungeon bosses added
      • HealableUnit class vastly improved,
      • LifeBloom, EarthShield, Beacon auto selection or can be set by user.
      • Maintank/Offtank correct identification & selection (now based off blizzard Maintank/Mainassist which is based off ilevel),
      • Healing speed increased,
      • Code Cleanup,
      • More fixs.
       
    17. Rangbang

      Rangbang Member

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      How is the DK Blood part of it handling in PvP situations?

      EDIT; Thinking both BGBuddy and Lazyraider controlled.

      Asking since Ira Caeli doesnt yet have a Blood CC, and Ira Caeli CCs is realy pro in PvP!
       
      Last edited: Aug 22, 2012
    18. wulf

      wulf Community Developer

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      Lots of settings within the blood dk rotation...i am sure you could tweak it... except full pulls.
       
    19. Rangbang

      Rangbang Member

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      Alright, will try it out tonight!

      And I like to do the pulls myself anyway :)
       
    20. wulf

      wulf Community Developer

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      greatscott-290x300.jpg

      Rotation selector....anyone for roll your own rotations ?

      rotationselector.jpg
       
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