• Visit Rebornbuddy
  • [Plugin] Giles Trinity

    Discussion in 'Archives' started by GilesSmith, Sep 5, 2012.

    Thread Status:
    Not open for further replies.
    1. lazygun247

      lazygun247 New Member

      Joined:
      Aug 12, 2012
      Messages:
      132
      Likes Received:
      0
      Trophy Points:
      0

      I noticed this once as well. He didnt run away either. It killed 2 and just ignored the third. I think it was blacklisted thinking it killed it or somehting
       
    2. fsfsfs

      fsfsfs New Member

      Joined:
      Sep 8, 2012
      Messages:
      24
      Likes Received:
      0
      Trophy Points:
      0
      Thanks! Perfect countering melee champions, still getting owned by range casters using WW. It just keeps running around and barely hits them. (26k dps) How did other WW barbs handle this?
       
    3. Colossus

      Colossus New Member

      Joined:
      Sep 6, 2012
      Messages:
      35
      Likes Received:
      0
      Trophy Points:
      0
      Hi Giles,

      Awesome work on 1.4, 1.4 is like windows 7 to vista lol (no offense).

      1 thing i noticed was the spirit walk for witch doctors is now cast when ever off cool down. I know others asked for this but ideally it should be included under the "use skill for movements tick box" as some like me still prefer to use it in emergencies.

      i fixed it but delete the bit in the code that says selfbuff that seems to have reverted it back to before.

      another note.i think 70% to use potion might be a little excessive as the default i set it to 40% personally.

      really appreciate your time and commitment to this project.
       
    4. JtotheD

      JtotheD New Member

      Joined:
      Aug 23, 2012
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      Sometimes Whirlwinds away from enemies

      I find this to be the case as well, though I don't share in the dismissive tone :D Is there a reason it'll whirlwind away from mobs upon initial engagement?

      Thank you!
       
    5. Aurel

      Aurel New Member

      Joined:
      Jun 13, 2012
      Messages:
      18
      Likes Received:
      1
      Trophy Points:
      3
      Still doesn't use rend enough :(
      Rend uptime is 20-30% instead of 90-100%
       
    6. r0sc0

      r0sc0 New Member

      Joined:
      Jan 15, 2010
      Messages:
      410
      Likes Received:
      2
      Trophy Points:
      0
      Giles bit of feed back,
      when multiple mobs the plugin seems to be more interested in trying to escape than attacking, sometimes it does need to attack to get out of the situations
      even when its not surrounded it wont attack just stands there and takes hits, really needs looked into. also globes not getting picked up that are in poison even tho there in a AOE it would be more beneficial to pick it up to save your life.

      Also if anyone can supply me with there avoidance settings for a monk as im getting ruined with molten fire on the floor.
      Cheers
       
      Last edited: Sep 10, 2012
    7. Fantas

      Fantas New Member

      Joined:
      Mar 29, 2012
      Messages:
      97
      Likes Received:
      1
      Trophy Points:
      0
      why i say WW barb is godlike now? because it is! i spend my hours to get the best build+gear for a WW bot.
      if you have problems with WW, then your gear isnt good enough.
       
    8. packetloss

      packetloss New Member

      Joined:
      Jul 29, 2012
      Messages:
      222
      Likes Received:
      1
      Trophy Points:
      0
      This can happen with trash mobs too. I was fighting a bunch of trash mobs and when there was 1 left he just stood there ignoring it.
       
    9. estereth

      estereth New Member

      Joined:
      Jun 25, 2012
      Messages:
      18
      Likes Received:
      0
      Trophy Points:
      0
      hi, im about to upgrade to 1.4 from 1.3 but didnt see the issues i have solved in notes (both about stucking)
      first stuck: it sometimes gets stuck on salvage route in patch 3 (goes to chest, stashes , then goes to sell/repair, then tries to go to salvage, stucks at chest, when manually moved doesnt do anything)
      second stuck: there is event on battlefields with barricades from the north side, newly implemented unstuck mechanic often just moves along the long barricade bordering event from the north and doesnt allow other unstuck mechanics to unstuck character either by teleport reset or leave the game (since char is constantly moving along border they seem to have problem detecting that its stuck)

      also a request for a nice feature... salvaging blue items only, selling all yellow, currently on eu essences are around 850 and pearls worthless, common blue item cost at average 500 at vendor, while yellows are 1000+, so that way there would be more profit:)

      overall great addon, my cpu usage dropped by a lot when i switched from belphegor to to your combat addon (it had issues with blacklisting loot before, was bit to much work to search and cut it off earlier:p)
       
    10. Pchild

      Pchild Member

      Joined:
      Jan 27, 2012
      Messages:
      96
      Likes Received:
      0
      Trophy Points:
      6
      Thanks for putting total deaths in the log for me as I requested. You're a pimp!
       
    11. StefanKFG

      StefanKFG New Member

      Joined:
      Sep 5, 2010
      Messages:
      432
      Likes Received:
      1
      Trophy Points:
      0
      How does the bot handle the WW specc. Haven't tried it yet because I couldn't imagine that the bot can handle the "run like the wind", battleshout and WW rage management ;D
       
    12. carguy

      carguy Member

      Joined:
      Jan 21, 2010
      Messages:
      573
      Likes Received:
      7
      Trophy Points:
      18
      Playing manually, WW barb is great. However, to buy the amount of gear needed to BOT act 3 with a WW barb is astronomical. It works fine for act 1, and maybe act 2 -- but there are far cheaper and more efficient builds for doing act 3.
       
    13. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      v1.4.1 uploaded:
      - Fixed some issues with range calculations and close-range stuff.
      - Fixed issue with incorrectly ignoring monsters above a certain short range in certainc ircumstances.
      - Fixed issues with avoidance/anti-stuck routine not being happy about particularly varied/bumpy terrain.
      - Fixed issue with anti-stuck routine not counting the number of stuck attempts and stopping at 10 correctly.
      - Some minor improvements/changes to stuck-handler.
       
    14. StefanKFG

      StefanKFG New Member

      Joined:
      Sep 5, 2010
      Messages:
      432
      Likes Received:
      1
      Trophy Points:
      0
      In addition, I recognized that the routine is following the affix "Molten". So my toon is following fleeing champs exactly in the molten-trace ;D
       
    15. packetloss

      packetloss New Member

      Joined:
      Jul 29, 2012
      Messages:
      222
      Likes Received:
      1
      Trophy Points:
      0
      Now that is fast!

      I have a question about the item ID routine. Do you handle that in your plugin? Was wondering if a random delay between items being ID'd could be added (perhaps as an option?). It seems to ID items too consistently to allow for human timing errors.
       
    16. GilesSmith

      GilesSmith New Member

      Joined:
      Jun 2, 2012
      Messages:
      1,564
      Likes Received:
      34
      Trophy Points:
      0
      Actually - there's only two bits of DemonBuddy still in control during a town-run - one is the handling of the portal (DB still does the actual portalling in and out of town), and the other is ID'ing items! I keep meaning to replace ID'ing items (and add options to keep certain ilvls/certain qualities un-id'ed for those that like ID'ing things themselves or sell stuff UN-id'd) with some randomized timing, but I keep getting distracted with the combat related and targeting related stuff ;)

      LOL! It does look like that sometimes, but it's not ACTUALLY following the molten - it's trying to follow the mob! Which as it's leaving a trail and the bot is always going to have a slight delay on the monster's position, naturally means it looks like it's following a molten path! Annoying I know, but atm this is the fastest/simplest way of handling avoidances like that - maybe some simple fix will come into mine or somebody elses head that doesn't involve any heavy path-finding or over-the-top calculations!?

      Very well. Give it a try. While it's never going to be as good as a human, I think that - especially since v1.4 - you'll be pleasantly surprised at how well a bot can handle a WW specced build.
       
    17. Fantas

      Fantas New Member

      Joined:
      Mar 29, 2012
      Messages:
      97
      Likes Received:
      1
      Trophy Points:
      0
      Hey m8, nope it isn't that much amount!
      my friend is botting too now and he buys gear yesterday. he gots nice gear for around 10m gold! FULL GEAR with 1100 allress, 25k dps, 9k armor.
      it only depends on what youre searching in ah.
      my barb gear costs round about 40m, because i have more dps.

      we play with 2x1h - and you NEED rly good LOH - i have 1800 loh + 2.8 LL - otherwise you will die.

      is anyone intrested, that i make a thread with my build + gear and my configs?


      at 1.3.1 it rly sucks, but with the new 1.4 version, its godlike. the barb moves like a real player. try it! :))

      BTW: when youre in tank gear, you can try it to! with 1.3.1 i played WW with my stormshield! :D
       
    18. liquidsnakeblue

      liquidsnakeblue New Member

      Joined:
      Feb 1, 2012
      Messages:
      70
      Likes Received:
      0
      Trophy Points:
      0
      Giles, any idea what could be done to improve rend? The majority of my dps comes from keeping this as close to 100% uptime as possible on surrounding mobs. I know not everyone wants rend prioritized this way, but perhaps a "rend spam" check box could be added in the plugin settings? Basically anytime there is a mob within rend range that does not have rend, just have it rend again.

      THANKS for all your hard work on this.
       
    19. packetloss

      packetloss New Member

      Joined:
      Jul 29, 2012
      Messages:
      222
      Likes Received:
      1
      Trophy Points:
      0
      1.4.1 doesn't seem to be using Rend at all.....
       
    20. murcielago

      murcielago New Member

      Joined:
      Jun 5, 2012
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      0
      1.4.1 seems to get me stuck quite often compared to 1.3.1, and just saw it ran past a elite pack with 3 mobs i was like.. whut?
       
    Thread Status:
    Not open for further replies.

    Share This Page