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  • [A2 Inferno] Keywarden Hunt

    Discussion in 'Archives' started by Magi, Oct 19, 2012.

    1. carasage

      carasage New Member

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      Thanks Magi -- keyrun is working now... but every so often (more often than not actually) it crashes d3 and DB.

      Attached is the log.
       

      Attached Files:

    2. Magi

      Magi New Member

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      KeyRun plugin is not installed or isn't enabled. You only have 3 plugins running, Buddystats, Trinity and RadsAtom.

      If you plan to use the KeyRun plugin and my profiles, I'd suggest disabling RadsAtom. KeyRun plugin is available in the OP.
       
    3. Dralleballe

      Dralleballe New Member

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    4. Magi

      Magi New Member

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      You don't have Unified Trinity installed, see Original Post to download it.
       
    5. Magi

      Magi New Member

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      I'm seeing 4 plugins installed, what are you using besides trinity and Keyrun?

      Also, are you using the latest profiles? I'm not seeing the keywarden's HP being set when you launch the Oasis. That is used for detecting keywarden deaths.
       
    6. carasage

      carasage New Member

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      I have the uber run, an old radsatom, but those are not enabled.

      "[15:37:22.486 N] Demonbuddy v1.0.1194.285 started
      [15:37:37.509 N] Logging in...
      [15:37:38.090 N] Attached to Diablo III with pid: 14316
      [15:37:38.237 N] Flashing window
      [15:37:42.897 N] [GilesTrinity] ************************************
      [15:37:42.897 N] [GilesTrinity] ENABLED: GilesTrinity version 1.6.3.4 (v0.44) now in action!
      [15:37:42.897 N] [GilesTrinity] ************************************
      [15:37:42.898 N] [KeyRun] ************************************
      [15:37:42.898 N] [KeyRun] ENABLED: KeyRun 1.3 now in action!
      [15:37:42.898 N] [KeyRun] ************************************
      [15:37:43.782 N] Current bot set to Order Bot
      [15:37:43.783 N] Loaded profile [A2 - Inferno] Keyhunting Profile Starter!


      the odd thing is that it works fine for 3 iterations, and then it crashes.

      IN terms of setting the warden's HP, i do see this in the logs:
      [15:48:36.010 N] ========== Grid segmentation resetting!!! ============
      [15:48:38.445 N] Loaded profile [A2 - Inferno] Keyhunting - Dahlgur Oasis
      [15:48:38.564 N] [KeyRun] KeyWarden Assumed Death HP set to 350000
      "
       
      Last edited: Nov 24, 2012
    7. Magi

      Magi New Member

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      I must have missed the keywarden HP thing, too many lines of text I guess :p

      As far as the crashes go, I believe it is a trinity thing. You may want to try the rrrix Trinity which is up-to-date with unified v44, however he has in place many fixes (including loot pick up). I believe that is a far more stable version and I am currently using myself. Here is what you need if you want to give that a shot (link to a previous post I had made):

      http://www.thebuddyforum.com/demonb...-a2-inferno-keywarden-hunt-18.html#post889767
       
    8. Funeral

      Funeral New Member

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      Each time I try to put the keyrun plugin in the plugin folder, it makes every plugin I have disappear.
       
    9. Magi

      Magi New Member

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      you likely need to update trinity. Link provided in OP.
       
    10. Cooltoshsw

      Cooltoshsw New Member

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      join to your post . Same here . After 2 runs game and bot crashes . Bot kill keywarden , pickup key and try leaving game ,after that game is crashed . Have only Keyrun 1.3 and Unifed Trinity 0.45 .All settings in bot and plugins are default.
       
    11. wersus

      wersus New Member

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      I tried this. Everything worked perfectly before Keywarden. After killing it bot just started new game without looting the key.
       
    12. Magi

      Magi New Member

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      Trinity v1.7 will be officially supported here shortly which should remedy all key pick ups. Looting is a bit screwed up with Trinity and it has been completely re-written in v1.7 (among many other things). Look for an update soon.

      I'm going to try and write up a function that specifically hunts for keys after a warden is killed too when I've got some time.
       
    13. Magi

      Magi New Member

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      OK wrote a function to force collecting of keys if they are dropped independent of loot rules, trinity, and god himself. Should do the trick :)

      Will post with next release.
       
    14. zille

      zille New Member

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      Hello Magi.

      First i wanna say awsome profile.

      but there are some issues with it.

      1. the monk dosent use sweeping winds at all.
      2. when the inventory is full it get somewhat bugged out ( dosent know to go to town and sell / salvage / Store loot in chest )
      3. dosent pick up tome of secrets. ( i checked in the loot table and its suppost to pick them up.

      besides that it runs perfect for a monk.
       
    15. Magi

      Magi New Member

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      what version of trinity are you using? This is actually what controls all the monk behaviors/stashing/etc. I believe the latest CE Edition has a few critters in it. I know it's messed up some looting stuff and monk has seen quite a few GOOD additions, which may have screwed up some other good monk stuff :)

      FYI, if you're playing monk, try to get a 4pc inna set and use the 2-handed switch feature. Holy smokes does it rock.
       
      Last edited: Nov 27, 2012
    16. zille

      zille New Member

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      Im using what you have made available on the very first page.
       
    17. Magi

      Magi New Member

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      well the Unified Trinity last night posted an completely new build from the ground up (v.1.7.x.x). Last time I updated the original post it was v1.6.x.x Unified v.44. Big difference between the 2.

      Check your DB info log, it should tell you what version you're running. My guess is v.1.7 if you're sweeping wind is acting up, and I assume you're a non-inna user as well. I think there is any issue with that they are addressing.

      You can downgrade your trinity to v44-45 and you should be good for the interim once the get a handle on the new build (might take a day or 2 since it just went official a few hours ago) and the user base testing it probably jumped from a dozen to over hundred by now.
       
    18. HighAndFly

      HighAndFly New Member

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      When i put your new Keyrun 1.3 in my plugin folder it remove Redsatom,Follower etc etc. It only leave Giles and Buddystats behind. Also i get this error. If i remove Keyun 1.3 from the folder everything is fine. I had Keyrun 1.1 and it worked fine (dont know how to see if it work fine)

      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(254,87) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition of 'bWantToTownRun'
      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(276,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition of 'lastRefreshedObjects'
      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(277,31) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition of 'RefreshDiaObjects'
      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(283,88) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition of 'bWantToTownRun'
      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(338,87) : error CS0117: 'GilesTrinity.GilesTrinity' does not contain a definition of 'bWantToTownRun'
      [17:11:33.736 N] Compiler Error: c:\Users\Devil\Desktop\DemonBuddy\Plugins\KeyRun\KeyRun.cs(611,19) : warning CS0472: The result of the expression is always 'true' since a value of type
       
    19. Magi

      Magi New Member

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    20. HighAndFly

      HighAndFly New Member

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      Fixed. I needed Giles 1.7 :D

      When i start i get this

      It also stuck in the middle of Stingins Wings everytime. It try to enter a mine thats not open

      Even if the mine is open it just stuck and run back and forward after anti stuck

      It also get stuck in Caledum city up in the right corner at the entrance to a seller
       
      Last edited: Nov 28, 2012

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