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  • Honorbuddy v2.6.15733.837

    Discussion in 'Archives' started by Aevitas, Aug 3, 2016.

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    1. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Honorbuddy v2.6.15733.837
      (for WoWclient 7.0.3.22345)​

      [SIZE=+1]2.6.15733.837

      Known Issues

      [/SIZE]
      • None
      [SIZE=+1]
      [/SIZE]
      [SIZE=+1]Changelog[/SIZE]
      Code:
      New features:
      --------------
        * Core
          - Class profiles that are responsible from talent and item selections have been updated to match pre-patch class changes. (HB-2935)
      
      Bug fixes:
      --------------
        * Core
          - Fixed an issue that prevented items that can be traded with other players from being sold to vendors (HB-2917)
      
        * DungeonBuddy
          - Fixed an issue that caused bot to leave some instances before they were complete. (HB-2918)
      
        * Singular
          - Protection Paladin should no longer use Consecration while there are no mobs closeby (HB-2930)
      
          - BeastMaster Hunter should no longer spam Dire Frenzy if there's no active pet. (HB-2933)
      
          - If the player has the Inner Rage talent, Fury Warrior will now prioritize using Raging Blow on cooldown instead of spamming Whirlwind first. Also will use Dragon Roar before Rampage. (HB-2936)
      

      [SIZE=+1]Reporting Bugs[/SIZE]
      Please report confirmed HBcore bugs to THIS thread!
      When reporting a bug, please include your full log file (found in your bot folder under the "Logs" directory, sort by creation date to find it easier), a full and detailed explanation of the bug, as well as any screenshots or profiles that may be useful in tracking down the bug.
      Here are other threads where it may be appropriate to report your problem, instead of here:


      [SIZE=+1]Releases[/SIZE]
      Honorbuddy: Installer (recommended) / Zip

      Honorbuddy Deutsche Version: Installer (recommended) / Zip
      For German users, this Honorbuddy client must be used. Other Honorbuddy version(s) will not work for you.
      Ref: Honorbuddy Deutsche Version - Pressemitteilung


      [SIZE=+1]Requirements
      [/SIZE]

      [SIZE=+1]Notes[/SIZE]

      [SIZE=+1]FAQs[/SIZE]
      Is it safe to bot?
      Will you be supporting a 64-bit version of Honorbuddy in this release?
      No. The game developer continues to ship a 32-bit WoWclient. We've had this discussion many times in the past, and the answer is "no, not until its absolutely needed". Here are two posts to get you started:


      [SIZE=+1]Thread Management Rules[/SIZE]
      Posts that have been archived from this thread are available here:
      Posts are archived according to the following rules:

      • Posts that have received a response from the Bossland GmbH staff are archived.
        Do not assume that because your post was archived, it means we don't care.
        We are simply keeping this thread clean.
      • This thread is for confirmed HBcore bug reports only.
        You should have tried to resolve your problem using the Support forum, first.
        If the Support forum can't resolve your issue, they will ask that you report the problem here.
      • We will only look into bugs reported against the version of Honorbuddy represented by this thread.
        Bugs reported against any other Honorbuddy releases (including Betas) will be archived immediately without comment.
      • Bug reports without FULL, unedited logs attached will be immediately archived without comment.
      • Either report bugs properly, or do not report them at all.
        We cannot look into bugs that have little to no information.
        Bugs reported in such a fashion will be immediately archived without comment.
      • If you wish to submit a feature request to this thread, please make certain it is not already covered.
      • This is not a discussion thread.
        If you derail this thread, you will be muted for up to 30 days. No questions.
      • Archiving may not be immediate, but occur every few days.



      Enjoy!
       
    2. Maffyx

      Maffyx Active Member Buddy Store Developer

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      Seems to be working leaps and bounds better than the previous test release, thanks guys!
       
    3. Dmpk

      Dmpk Member Legendary

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      Getting stuck @ checking for buddy products, stays on that area of the bot for hours... is this a server issue or? It was working at first then it just crashed like this and wont open up properly again.

      Had to disable all my plugins on the site and then this all worked fine again. Something may be not working properly with plugins, please inform ^)^.


      Lol and then this happened
       

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      Last edited: Aug 3, 2016
    4. hubcake

      hubcake Member

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      wow thanks for all the hard work
       
    5. Dominowood

      Dominowood Member

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      After updating a long time I became loaded !
       
    6. Strelok27

      Strelok27 Member

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      seems to be running much better...
       
    7. ubergoober

      ubergoober New Member

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    8. braniac8472

      braniac8472 Member

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    9. Sneeds44

      Sneeds44 Banned

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      marksman hunters should kept spamming arcane shot it gives you focus but it doesend spam arcane shot it just shoot 1 time and stops? and auto attack shoot?
       
    10. phoenixdisciple

      phoenixdisciple New Member

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      Bot doesn't start properly even after doing a fresh install with this release.
       

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    11. dragoneek43

      dragoneek43 New Member

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      [​IMG]
      Dungeonbuddy issue
      When you run "Farm" solo, bot gets stucked and do not run ( hb says that "waiting for healer to gets in range, but in this mode there is no healer just solo dungeon farm ...)
       
    12. Strelok27

      Strelok27 Member

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    13. braniac8472

      braniac8472 Member

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      Reported this before:

      If you create a new toon - this example Warrior. You cant start the toon with setting it to Warrior Protection - it gives the following error:

      "The class profile currently loaded is Warrior - Protection, but the current toon is Warrior - Arms. Please respec the toon, or select a proper class profile under settings before starting the bot."

      Its pretty annoying that you are forced to go to every toon once it reaches level 10 to set its spec - HB used to do that
       
    14. Aevitas

      Aevitas Well-Known Member Staff Member Buddy Core Dev

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      Known issue, fixed in a beta build already, will be released shortly.
       
    15. Roman91

      Roman91 Member Legendary

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      Ty HB
       
    16. darca

      darca New Member

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    17. phoenixdisciple

      phoenixdisciple New Member

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      I have tried disabling some things from the store and it did nothing, but will try to disable ALL non essentials now.

      EDIT. Disabling everything started the bot, see log attached. Will try to enable KICKS now and see if I can't get leveling going atleast in the meantime.

      EDIT 2. Enabling KICKS worked. However, if I try to activate JUMPY it won't start. Will have to continue to test more, but as of now;
      JUMPY BREAKS STORE LOADING!
       

      Attached Files:

      Last edited: Aug 4, 2016
    18. shuuk

      shuuk Member

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      ty..going to test right now
       
    19. phoenixdisciple

      phoenixdisciple New Member

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      Last edited: Aug 4, 2016
      Unknown likes this.
    20. junk

      junk New Member

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      A problem in dungeons which was present in previous build already: a toon sometimes doesn't follow the group tank if the tank gets too far. I've noticed this in multiple occasions but the reasons may actually be different for each case.

      Azjol Nerub: After Hadronox there's a jump down a rabbit hole. The tank jumps first, but all other toons stay up not being able to follow (logs provided in this case).
      Throne of Tides: After killing Commander Ulthok the group is supposed to use a teleport to get back to the entrance. Like in the case above only the tank will use it and the rest of the group stays up on the first floor.
      a more general problem: When a non-tank character dies in a dungeon and releases before getting resurrected, it will not try to get back to the group if the group is too far from him, instead it stays at the dungeon entrance.

      I'm providing logs for the first issue at this moment, i'll supply more if I get some more useful.

      Edit: the ~30 second delay at the start of each dungeon is still present.
       

      Attached Files:

      Last edited: Aug 4, 2016
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