It shouldn't stash them by default, just make sure you use Item List otherwise it will stash all Legendaries if you are using that option.
Yes it's safe
attach the log
Try the latest build
It is working, there is just one profile for bounties (it only tells Trinity it should be doing bounties), the profile doesn't contain any of the...
It's used for waiting for items to appear after killing elites in Rifts, it's not used for regular monsters.
Mainly to make sure it waits for the...
It should be States.Completed not MovingToTyrael, whoops.
You're welcome :)
Don't you need a log? I think you do :mad::(
There are item stats in Trinity, it's saved to a file if you have the "Log Session Stats" option selected in Advanced -> Reports.
It's saved as a...
Damn, working pretty good now. Thx!
Just select it in the ItemList
Damn lazy devs should write the logic for farming ubers/machine parts using a ProfileTag like the Bounties, Rifts etc.
Change line 163 in CompleteActBountiesCoroutine.cs to this and it won't try to move to or interact with Tyrael.
State = States.MovingToTyrael;
Det är dags att steka!
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