That'll probably be fixed by this new build.
Player.Mana and ManaPercent should return the correct values...
Post a log please.
Just did a full deep dive run and it worked just fine. If your not using kupo then its probably a CR issue.
Message structure probably changed a little bit, ill take a look.
Fish tag was never a official tag.
Fixed in the new version, please confirm that the simplesynthesis window is working as expected as well.
Should be working now, just pushed updated offsets.
Update for patch 5.2
There were a few changes behind the api i did some basic checks but always better to have more eyes....
new version will be ready in a few minutes, just updating the database now. Took extra time to really look at the afk patch and the new one should...
Making good progress. I have to leave for a doctors appointment, shouldn't take much more once I get back. Expect an update later tonight.
New version has some interesting changes, ill post a update after I get some sleep.
Botbases are compiled after plugins, so you can have the botbase reference stuff inside the plugin.
Not sure i follow with the NQ/HQ stuff.
As for the aethernet, we use a check for that already on other nodes so thats not a problem. Do you have...
Thanks for the reports, looking into this.
That profile requires exbuddy
there are a few different versions of it floating around, this is one someone linked earlier...
Those profiles are pretty old, and it looks like they have not been updated to work with the latest version.
You can see some profiles here that...
Select a character. Bot cannot attach unless you are ingame.
Yea, supporting the aetheryte would require a whole new custom chunk of code for that one link. Adding a connection for the npc would be easier,...
I think it makes more sense to just add a new item, who knows what code is floating around out there that might rely on that behavior.
I've just deployed the updated meshes, let me know if you have any issues now.
Separate names with a comma.