Yes trinity does its own thing.
ItemEvents.OnItemSalvaged += item => LogItem(ItemAction.Salvaged, item);...
gambling is still there in the settings, under Items section from memory, defaults to spend all but u can customize.
notifications isnt there...
public enum SNOPower
Member of Zeta.Game.Internals.Actors
this enum is used for all powers in the game (players, buffs,...
Updated a few things. It seems to be working now with multiple bots running rifts when started from within the same already created game.
turn the logs on under advanced.
Then, you'll find them in TrinityLogs\[BattleTag]\
These are the tags provided by DB without any plugins installed.
Attributes listed by name and then data type.
All tags may have quest and...
Making a new thread because forums wont let me use the full page edit the other one with uploading.
Relogger for DemonBuddy: Helps with launching...
yes; we are awaiting core api changes to be able to transmute those recipes properly. Good to know there's interest for this ill check up on it.
should be fixed in 2.250.750+ check sticky dl thread for trinity.
we are aware of the issue with message 'not in game' when starting bot and working on a fix. thanks.
Relogger for DemonBuddy: Helps with launching multiple d3 clients and restarts them if they crash.
It can be built and used from the Source on...
What does it do?
It allows multiple bots to communicate with each other, and play together in a party.
Why would you do that?
You get more loot...
What is Trinity?
Trinity is the only combat plugin for Demon-Buddy. It handles most aspects of the bot's behavior. Including:
Picking up items,...
Its best when reporting a trinity issue to post a log file in the trinity forum or latest trinity thread, with verbose logging turned on in DB...
This will be added after Nesox adds the needed capabilities DB's API, we currently cannot see legendary powers on items at all, or which ones have...
Just a note on the cow level profile, i am out of polearms at the moment to test further but a warning that bot will leave after completing the...
You need to have QuestTools enabled (v3.5.13+), because it uses some of QuestTools' Tags and Conditions.
Sometimes D3 just likes to mess with you, in this case two items with the same ActorSNO :S
updated version with new localisations. thanks guys.
here are all the culture codes
Separate names with a comma.