private TrinityActor FindProgressOrPowerGlobe(float range = 80f)
var units = Core.Targets.Where(u => (u?.Type ==...
No, I can't share it, because it would be against all terms/rules of buddyforum
getting 1.1tr+/hr with crus
I mostly saw it with monk in t13 rifts, while using dashing strike....its slowed so down holyshit <.<
Its because of bad navigation server i guess, many things are broken atm
Sorry, but no more words needed here...last trinity update on GitHub 22 days ago...<.<
not working, No ETA
Got a log dude?
fix it yourself maybe? :D
wouldn't focus too hard on crusader, necromancer will do a much better job, cleared 120 today with necromancer+bot :)
Start with this:
private bool ShouldWalkToGroundBuff(out Vector3 buffPosition)
buffPosition = Vector3.Zero;...
WoH is slow compared to other builds now
use a higher scan range for rift guard
60% CDR is useless
Great that you knowning me...jk
no proof posted...okok
crus is so slow :D
What do you think is the best two player botting team?
double Necro maybe? Or zdps monk/barb + necro?
Tell me your thoughts
cdr pestilence, my own routine
Could also run easily 115+
Back to my own trinity :)
disable auto update in YAR...ftw
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