425 has the same problem. Can someone test with 424?
Not sure if it's demonbuddy itself or the crap nav servers.
Yep, new DB broke it. Prolly because of this
A workaround is to change QuestTools/ProfileTags/QTOpenRiftWrapperTag.cs:
What exactly did you have to change?
That's because my Trinity already have rrrix's latest dungeon fix, making db 323 not so dumb inside Decaying Crypt.
zakne11 did you give it a try to my trinity v6? ppl are getting very good results :)
ps: ZORKED, WELCOME BACK!!! :D :) :p
Can you confirm this zakne11? I was thinking to finally upgrade :/
Thread created & v6 posted :p
I removed DC lvl 2 and it seems iph raised by 100. My highest iph with 5h+ before that was 2038.17.
===== Misc Statistics =====
It's not trees, but their poison. Use a lower avoidance value and your bot should stop flip-floping (but can increase your dph careful)
My v1.1? How much are u getting at fom only?
I did it in a different location (some lines above):
Awesome. That's the best iph i've ever seen with a dual hand build :)
I've made some changes and i'm getting 2100+ for the first time. After...
Not a profile, inside Trinity/Combat/Weighting.cs.
Change this line:
// Ignore elite option, except if trying to town portal
if (!cacheObject.IsBoss && ShouldIgnoreElites &&...
change them manually, or hit "Reset All" and "Save" buttons at variables gui and they will reset to these default values.
these configs work...
I'll think about it. It's kinda messy here atm :p
Disabled. My trinity already force "combat looting" if item is 10 yards or near.
I did, but...
Barbarian - Game Guide - Diablo III
"Config post" edited again, added recommended variable settings :)
danonji, absolute nothing was changed regarding hota. It's the same as 220.127.116.11 vanilla.
Hell no... that was a mistake when I took the first screenshot.
Separate names with a comma.