anyone tried yet?
They need to make a new thread and request this be closed.
I think this thread should be recreated with the most active developers posting. The OP is already gone and this profile has gone very far in...
Ok, this is confirmed. I've baby sat this thing for the past couple of hours and it really needs to walk over to that deadend where the dune...
essence of twin seas shard of EP ironwolves doctrine
Can you guys improve upon this? I believe it's already very smooth but the guy who made it has a private version he intends to sell. This one...
Ok, few things. This sewer profile is good but I believe this was made with the intention of getting people to obtain the private/premium version....
Sewer profile fails once there's a bounty and tries to load a non-existent profile for it. EDIT: Removed the bounty check and testing now.
I think it leaves the game very fast after checking for the bounty and causes an error with D3.
This needs an update as DB/Trinity has updated. There's no more XMLTags folder too.
Not sure if sychotix is still updating this. :-/
Thanks, i had one game with the bot looping back and forth to town and bounty area. It goes like: - Game start, Town Portal to cemetery -...
why does the bot port back to town after getting to the area of the bounty? After then does he do the bounty.
EDIT: Solved my issue.
I think the new Trinity is causing the bot not to attach the rotting debris (barricades) around the sewer.
Any problems with gold timer? Still testing the new .27 but had an afk overnight for .26.
Fixed by making it <SourceDirectory>trunk\Plugins\zRiftBot</SourceDirectory> for the EZUpdater settings.
Just noticed, the zRiftBot plugin sits in Plugins/zriftbot/zriftbot/Riftbot.cs Is this correct? Shouldn't it be one less folder?
Rifting with .26. So far so good, will test A4 bounties next.
Rift with bounties - Explore That's for me.
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