Aevitas, do you have any information for us? Is it possible to get the bit working again soon?
@ Aevitas A question regarding the queing status. Wasn't there a feature implemented that the bot leaves the game and dosen't join one until...
seems so
I've just encountered the "moving" bug in the base again. Wasn't there a new feature in one of the last versions implemented that prevented this bug?
just a few minutes in the past i had it again on the map live oaks / south spawnpoint. in the log "moving" was stated but the tank didnt move
also the bot is bumping into standing mates ... this collisiion code should also be improved
Ok, I'm on it...
who says that this is wg?
Latest version BETA10479.29 dosen't start if you hit the start button and the release candidate cannot connect to the server
@ Aevitas Some old moving bug positions are still present. Please inform us when they are gone. Stopping bugreporting until then to avoid spamming.
@unonoctium Its not a real bug. Aevitas mentioned it once. Here a solution: If you edited the tank priority list just save it and close...
@Aevitas As far i can see, I've found a couple of new problematic positions but I have the feeling that there were problems with the server...
Wow, that was faster than I've expected... way faster. Well, I will start botting again and will post any bugs/problems I see.
@Aevitas Any information regarding the movingbugs?
@ Aevitas The babysitting showed that there arent that many moving bug positions but they are EXTREMLY dangerous right now because they are...
???
[ATTACH] Moving Bug Nr 7
Another moving with the latest beta: Moving bug No. 6 [ATTACH]
@Aevitas [ATTACH] It seems like if the tank moves into a wreck or a teammate he startsthe "avoid obstacle move" and tries to drive besides the...
Seems like we are back to the regular testing so im starting to post the problems ive found here again. Just started using beta 1.0.470.25...
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