I partner with a hunter that uses this routine and it really really needs a fail safe coded in for a low health targets and explosive trap. It is...
might be handy to put a while loop in that checks for the item in your bags and if it exists it can use the garrison hearth and end the profile
Argent Tournament Quest Behaviors Date the bug occurred (please be as specific as possible, eg; Weds, 12th of October, at 5:36 AM EST) Thursday,...
The boss thing is something I will think on, I wanted to make sure it didn't take a portal once a boss spawns so I have it exploring the dungeon...
I look into this issue, it should only try level 1 as a last resort if it finds the town stone and no guardian, I must have botched the code...
NP, glad that fixed it
New version posted that worked well for me, let me know if there are issues.
I added the tag inside a different If statement, hopefully that helps you guys
I am trying to improve it and just have one more issue to work out, new version is coming soon
I have this line in the profile <ToggleTargeting questId="1" combat="False" looting="False" lootRadius="0" killRadius="0" /> which should turn...
That is a trinity issue with the distance it tries to interact/prioritize a chest, to the bot it is in chest mode and going for it disregarding...
I have been pretty busy with spring projects but will get back into working out the bugs in Act 1 soonish
Added a new version with more deaths, sorry wife has been slaving me with outdoor projects lately Just for you :) try this one out this is a IK...
sorry guys I was on vacation, adding a longer wait timer after Guardian kill If you want it to fight through oasis do not run the profile with...
Just features I believe. With LoadProfile you can do basic profile loading and I believe random it Trinity you can chose to exit the current...
or put a safeguard on the end that teleports to town, re-enters rift, explore till fullexplored on the first level only and call it quits if that...
I will extend the wait timer which should correct this issue, thank you for finding it I figured with using a plugin to handle the rift it...
The leaving when it finds the stone level 2 or lower is intended to prevent it looping the explore non-stop, it needs to leave the game because...
Changed If statements to zone specific while loops, should fix this issue Changed a few things that should fix the town stone issue Were you...
Did it town portal before looting everything? That would probably restart the level and not realize that it just found a guardian. I will try...
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