Same thing for maps but I think there is a checkbox in the mapbot settings.
3rdParty/OldGrindBot/BasicGrindBot.cs near the top. Just comment it out.
Disabling "track mobs" will improve backtracking. Other than that, code your own pathing.
Loop over LokiPoe.ObjectManager.Objects.OfType<Monster>() returning pack sizes within a distance. Move to pack if greater than 4?
just buy 2k id scrolls for 10c? Lasts ages.
Theres a few people on here who have coded their own. I wouldnt be surprised if there was even more who dont talk about it. There is a lot of $$...
If you can't untick 30-40 boxes to disable them being picked up im not sure how far you're going to get :(
Those names are from randoms listing stuff for sale - grabbed from GGG api. Shouldnt matter if they aren't blurred lol. Its a very very old...
Edit the routine to stand on top of mobs. Run flame dash with CWDT. Two options that are easy to implement.
There is nothing public for trading. Tradebots exist.
I average 1:30 maps up to tier 8. I have low tier currency disabled. No scrolls either. All rares are disabled too. Custom coded combat routine...
ahaha there will never be a public tradebot. Mine is 60% of the way so far integrated with my trade sniper. The sniper handles all the message...
Everyone go use Wilmire's its really good :)
Adventure mode has 3-5 rare/elite mob packs and a cursed chest, whereas on story mode you're lucky to get 1-2 elite packs
You can still fight him in adventure mode regardless of whether you get the quest or not. You can test it manually :)
Thats fine, the fix has been posted tons :) Have a look through the thread, you'll find it.
You can actually remove the quest parameter and the game will still start far what i remember. I just left it there because im lazy lol I ran...
Use this then, it supports starting in act 5 :)
Looks really good man! Thanks for your help.
I dont think it has anything to do with the profile as my selling/salvaging works fine. Probably your trinity settings :)
Separate names with a comma.