Best one that handles all jobs is: https://discord.gg/sFB2bR7WfN
Trying to read SelectIconString.Lines() also seems to be broken, even if SelectIconString.IsOpen returns true you get this when trying to read the...
Hey Mastahg, hope you're doing well. Seems like the gathering struct is still busted. Doing something like this on the console returns gibberish:...
Yeah, Span<T> is awesome. The new System.Text.Json serializer is faster than json.net too, which can improve performance when saving logging files...
Mastahg I was wondering if you'd given any thoughts to moving over to .net 6 again? Perhaps as an experimental beta version? There's quite a few...
Hey Mastahg, do you think we could get an update for ActionResourceManager.Monk? It seems to be missing beast chakras and nadi.
Thanks!
Hey Mastahg, found a bug. Core.Me.Levels doesn't register Reaper at all. Quick to test with: foreach (var level in Core.Me.Levels) { Log(level); }
Hey Mastahg, AetherCurrentManager.IsZoneComplete() seems to be reporting the wrong values, and if you try to use certain zones (like 620) it...
Thanks! It seems CraftingManager.CurrentlyListedRecipes is not reading the values correctly.
Thanks! It seems like CommonTasks.AetherialReduction() is returning "Failure, ButtonNotClickable" even when the reduction was successful, only the...
Thanks for the quick fix! It seems gathering items are reading the wrong values for their level and stars properties. Running the following...
Hey Mastahg, thanks for the quick update. It seems Core.Me.MaxCP is returning an incorrect value right now.
Can't seem to find the UseMount member on ff14bot.Pathing.MoveToParameters on assembly version 1.0.388.
That sounds good too.
Hey Mastahg, was wondering if you'd consider adding an overload for Navigator.MoveTo(moveParams) that takes a bool to make it ignore mount...
Hey Mastahg, it seems the skill data is now incorrect for the EN client. Several crafting skills are no longer detected by ActionManager since...
It seems like ActionManager isn't detecting the Collectable Synthesis skill for CN users. The skill got removed in 5.30 but they still should have...
It seems doing ActionManager.CanCast(100001, Core.Me) crashes the game. That's Basic Synthesis as Carpenter if that's relevant. Using null as...
Also CraftingManager.Step is returning a wrong value.
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