If I were to use Electron for the UI for my plugin, would I need to compile the plugin as a DLL?
Any way to disable the animation of the Toast Notifications so the text is on screen and readable as soon as possible?
I know how to check for spells that are being casted via target.IsCasting and target.SpellCastInfo etc. How do I detect an instant casted ability...
Is it possible to use CefSharp for the UI for plugins/routines for RebornBuddy?
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