+1
I come before the counsel to beg for the life of William Wallace! Oh wait that's not what I'm here for. What am I here for... LOTROBuddy ah yes. I...
hmmmm... .Im running the same thing with no other edits\plugins and I'm running around 30% of the time.
which version are you using?
Sometimes my chars just flipout and run off instead of trying to enter the cellar. At least they come back after awhile and enter it.
Yes this is broken as of 171 8(
Guys, you have to wait for ALL your plugins and profiles to be updated to run with this new version BEFORE you start to complain about how it...
Ya i was thinking about coming back to SWTOR and wanted to see what BW had to offer. Seeing that kick only has a 1-10 (all) out does not inspire...
I'm not having this issue with 1.7d
Hmm I guess i'm not taking into account those rare ranged mobs
Run 1.7d and its working well but here are a few bugs. 1. On a fail run. Im in the middle of TPing and if a mob come close enough I'll attack it...
WHy. you can TP out before anything 30 yards away could get to you......
I second that. YOu'll get my donation for sure!
Im running, Working real well so far, I'll let you know what XP im getting soon
99% of the time I'm only making 3 teleports and not 4 like the older versions.
Good man! I notice that when i finish porting, if I'm close to some mobs I will kill them and head on to the open cellar but i will stop along...
Doing a great job so. May I make one suggestion. Turn off killmonstors inside of PortToEntrance() or sometimes when you port to close to a mob you...
run the Demonbuddy dependency installer.exe in the help folder
I've had this before and it isn't a version thing, its a settings corruption thing. Delete your settings folder and then try again.
I'm having this issue as well.
Separate names with a comma.