Oh, woops. I thought you meant to literally change the routine. Sorry about that.
https://www.thebuddyforum.com/threads/guide-to-writing-combat-routines.294351/ Or use one of the other community-created ones.
Not to mention the first line would return true only if you can't cast it...
Why are you changing this? The default code will cast it every time it's able. Your change would cause it to never cast.
Sounds good, I'll give it a try when I'm home tomorrow.
Can you explain what yours does differently from the others from an xml perspective?
So I got it working using beta 391, trinity 22, quest tools 1.5.21, no ezupdater. Just the straight beta zip extracted with nothing else added.
Doing a completely fresh install of beta 391, trinity 24, quest tools 1.5.45, but i'll try the copy/paste. Edit: Nope, still happening. With...
Also tried trinity 23 and 24, but same issue. I think it's a bug in beta 391... unfortunately I don't have the download for the previous beta anymore.
Using beta 391, trinity 22, and latest svn version, its just spam reloading the profile over and over: DemonbuddyBETA v1.1.1799.391 started...
It's finding the town stone before the rift boss spawns and leaving the rift for me... 3 times out of 3 so far - 2 were megarifts.
T5 Wizard 55 g/h 3.3 l/h
Pretty sure the reason it works for some and not others is because the actorID changes for the death gates. In the profile you have:...
Yup, same issue i was having with the death gates... there's no good way to do them that i can figure out yet.
Just a quick fyi, the "File Type: xml A5 - Chest exploit - ignore mob - exit safe.xml (1.6 KB, 475 views)" one doesn't have KillMonsters set to...
Deleting WoW and HB Cache folders fixed this error for me, as mentioned above.
ibtl You've been here since 2012, you should know how this works.
It will take more.
I'm trying to figure out who this is o_O
HB is headquartered in Germany, though the developers are all over the World.
Separate names with a comma.