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  • [A1]-[A4] Keywarden Profile

    Discussion in 'Demonbuddy Profiles' started by Toky, Mar 29, 2014.

    1. Modred11

      Modred11 New Member

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      Hey Hi Hello!

      I'm running this profile since yesterday and I have problem with act 1 keywarden hunt...the thing is that act 2 and 3 runs properly but when it runs act 1 bot ports moves a bit then port back to town and again and again....till it reach gold inactivity.

      I'm using DB beta,trinity and questtools are updated to latest version cause of ezupdater.

      Log added
       

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    2. Sincerely

      Sincerely Member

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    3. Sincerely

      Sincerely Member

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      So I can run act 1-3 off one profile but when I want to do act 4 I need to use the separate one am I getting this right?


      Gives me an error when I choose ACTS 1-3 says game cannot be made. this is adventure mode right? ERROR 316611

      Can someone tell me what I need to be able to make games with this profile?
       
      Last edited: Sep 10, 2014
    4. s1r2

      s1r2 Member

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      always stuck at
      [KeyRun] Moving to last known Keywarden Location to ensure item pickup...
      [KeyRun] Moving to last known Keywarden Location to ensure item pickup...
      [KeyRun] Moving to last known Keywarden Location to ensure item pickup...
      [KeyRun] Moving to last known Keywarden Location to ensure item pickup...

      after killed keywarden and looted the key
       
    5. Sincerely

      Sincerely Member

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      Anyone able to help me figure out why I get the error 316611? failed to create game, im doing this in adventure mode correct? I really want to use this profile the others don't work.
       
    6. r3plic4tor

      r3plic4tor New Member

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      Nope story mode
       
    7. Sincerely

      Sincerely Member

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      Ive done everything even a fresh install, it STILL wont create a game, giving me that same error, what parts of story do I need unlocked? I haven't done the story on seasons at all.
       
    8. Sincerely

      Sincerely Member

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      Would anyone be willing to get with me in game and give me the waypoints needed to make this run? if so please private message me for my bnet info.
       
    9. BuddyMe

      BuddyMe Community Developer

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      Act1 - Field of Misery
      Act2 - Dahlgur Oasis
      Act3 - Stonefort
      Act4 - The Silver Spire
       
    10. Sincerely

      Sincerely Member

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      hmm is there a quick way to get these other than someone giving me them? I don't think anyone actually played through story to level in seasons.
       
    11. Sincerely

      Sincerely Member

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      I have all the waypoints now, and I still get the error, what quest do I need to start this on when I load A1-3 start_here
       
      Last edited: Sep 10, 2014
    12. Toky

      Toky Community Developer

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      You need:

      Act 1: 9.3
      Act 2: 10.2
      Act 3: 6.2
      Act 4: 4.2
       
    13. r3plic4tor

      r3plic4tor New Member

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      Mate is it possible to change this Profile for adventure? I made some changes act 2-3 works but have problem to change act 1 cuz i dont understand the Code @ begin
       
    14. sanetnat

      sanetnat New Member

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      The bot doesn't move in act 4 when keywarden is death. No townportal and no reset party :s
      Sorry for my english :s
       
    15. michaelr8

      michaelr8 Member

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      Crappppp so thats why this profile wont work on my season character, you need those waypoints!! Damn lol
       
    16. Winchester

      Winchester New Member

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      Just turn on GoldInactivityTimer to 70. Thats a good number for me.
       
    17. Slackman

      Slackman New Member

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      Rly good profil ! Ty men :)
       
    18. evolver

      evolver Member

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      I have a few problems with mine.

      1. I have my Keyhunt set to No Combat, but it sometimes attacks mobs.
      2. It sometimes kills the keywarden and picks up the key then gets stuck in loop of "Moving to last know keywarden location to ensure item pickup, and just goes back and forth".
      3. In act 1 after killing the keywarden it continues to explore the map.

      I'm not going to use this profile due to no2, the strafing back and forth in one spot for 5 mins is a good indication of a non human :)
       
      Last edited: Sep 12, 2014
    19. Maccz

      Maccz Member

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      Hi,

      When I launch the KeyHunt,

      My bot log to count the number of key, ok .

      After that he join the game and diablo freeze ..

      I am alone to have this problem ?

      I already try so many time to fresh install, and same problem...


      thx !
       
    20. seaffair

      seaffair New Member

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      Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
      at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
      at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      at KeyBot.Scanners.KeyWarden.get_WardenObject()
      at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()

      Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
      at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
      at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      at KeyBot.Scanners.KeyWarden.get_WardenObject()
      at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()

      Exception during bot tick.System.Exception: 仅完成部分的 ReadProcessMemory 或 WriteProcessMemory 请求。, at addr: 00000240, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrent()
      at Zeta.Game.Internals.Actors.DiaUnit.get_HitpointsCurrentPct()
      at KeyBot.Scanners.KeyWarden.<get_WardenObject>b__0(DiaUnit u)
      at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
      at KeyBot.Scanners.KeyWarden.get_WardenObject()
      at KeyBot.Tags.CheckForKeyWardenTag.<CreateBehavior>b__0(Object ret)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()
       

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