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  • [A3 Inferno] Act 3 Inferno by rrrix

    Discussion in 'Archives' started by rrrix, Jan 5, 2013.

    1. DaMans

      DaMans New Member

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      [16:26:58.065 N] [Trinity]TrinityLoadOnce: Found 10 Total Profiles, 8 Used Profiles, 2 Unused Profiles
      [16:26:58.065 N] [Trinity]TrinityLoadOnce: Loading next random profile: Skycrown.xml
      [16:26:58.205 N] Loaded profile Skycrown by rrrix
      [16:26:58.222 N] Using Waypoint to Stonefort for Skycrown Portal
      [16:26:58.496 N] ========== Grid segmentation resetting!!! ============
      [16:27:00.970 N] Using Waypoint Waypoint-68322 Number:1
      [16:27:01.972 N] ========== Grid segmentation resetting!!! ============
      [16:27:02.229 N] Using portal to Skycrown
      [16:27:05.752 N] Interacting with object g_Portal_ArchTall_Blue-68493
      [16:27:07.847 N] Loading next profile...
      [16:27:07.997 N] Loaded profile Load Random Act 3 Area by rrrix
      [16:27:08.005 N] [QuestTools] QuestToolsSetVariable tag started, key=ReloadProfileOnDeath value=False
      [16:27:08.015 N] [QuestTools] Comparing Keys ReloadProfileOnDeath and ReloadProfileOnDeath, result is True
      [16:27:08.015 N] [QuestTools] Reloading Profile on Death set to False
      [16:27:08.054 N] [QuestTools] QuestToolsSetVariable tag started, key=DebugLogging value=False
      [16:27:08.054 N] [QuestTools] Comparing Keys DebugLogging and ReloadProfileOnDeath, result is False
      [16:27:08.054 N] [QuestTools] Comparing Keys DebugLogging and DebugLogging, result is True
      [16:27:08.054 N] [QuestTools] Debug Logging set to False
      [16:27:08.073 N] Attempted to load random profile from within Stonefort. Using Stonefort profile instead.
      [16:27:08.269 N] Loaded profile Stonefort by rrrix
      [16:27:08.285 N] Clearing Stonefort pt 1

       
    2. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Yeah this is a known bug, sometimes with KD2 and KD3 it can't find the first 2 or 3 dungeon exploration sections because of the dungeon explorer settings, so it thinks its done before it really is. I personally don't find it's that big of an issue, since when it does work it works really well. More of an annoyance.

      However, if you were running KD2 exclusively I can see how this could be a pain :)
       
    3. Gniller

      Gniller Community Developer

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      Been running this for the last few days now, incredible how i actually managed to receive 30% more IPH on all my bots.

      Should have started running this profile a lot earlier! Awesome job man!
       
    4. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Can you attach a full log file (from your Demonbuddy\Logs directory) showing this happening? A few people have reported it, but I've never seen it myself...
       
    5. mugenj

      mugenj New Member

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      First of all Thank you so much for all your hard work

      Just a had a question: Is there a way i can edit the random script to run certain profiles first before starting the random order?

      I.E: always run Core arreat or Tower of damned first then run the rest of the profile in random order (for the NV stack buff)

      If you could give me some advice on this it'd greatly appreciated

      Thanks :)
       
      Last edited: Apr 24, 2013
    6. p4n1ka

      p4n1ka New Member

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      How can i select mp 5 ..I can see at monster power selection in the bot menu just mp 1 and it can t be changed...Can somebody help me please?
       
    7. JoshYoJoshYo

      JoshYoJoshYo New Member

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      Lol, it's a slider. Slide it.
       
    8. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Click Settings > Bot > Slide MP
       
    9. psilocybin

      psilocybin New Member

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      Stonefort Bug

      rrrix,

      I'm having the same problem with 4 different TR monks.
      I've freshly installed multiple times even on different computers (my friend has installed on his computer a couple times as well) and this stonefort bug ALWAYS happens with TR monks.

      i figured out that its because it always fails to go to skycrown battlements when it takes the stonefort waypoint and because of that it just runs stonefort instead.

      to be more specific, this is what happens:
      1. bot randomly chooses stonefort profile (runs it and finishes it)
      2. bot randomly chooses skycrown battlements profile
      3. bot takes stonefort waypoint
      4. bot fails to take the skycrown battlements portal
      5. runs stonefort instead

      because of this it runs stonefort twice in the same game

      the only way ive been able to fix this is commenting out the stonefort profile so it doesnt choose to run stonefort but instead chooses skycrown and fails then runs stonefort.

      ive never seen any of my bots on any computer run skycrown battlements with this profile.
       
      Last edited: Apr 26, 2013
    10. sephir

      sephir Member

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      Donated as well! Thanks for all the great stuff! Figured I'd post it since seeing that last guy post it reminded me that I never donated to your cause lol
       
    11. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Can you post a log of this happening?
       
    12. p4n1ka

      p4n1ka New Member

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      Thanks:))) didnt notice
       
    13. p4n1ka

      p4n1ka New Member

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      Thanks m8
       
    14. g1ddy

      g1ddy New Member

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      Code:
      [20:00:47.195 N] [Trinity]TrinityLoadOnce: Found 10 Total Profiles, 0 Used Profiles, 10 Unused Profiles
      [20:00:47.196 N] [Trinity]TrinityLoadOnce: Loading next random profile: Stonefort.xml
      [20:00:47.334 N] Loaded profile Stonefort by rrrix
      [20:00:47.355 N] Using Waypoint to Stonefort Clear pt 1
      [20:00:50.112 N] Using Waypoint Waypoint-116 Number:1
      [20:00:51.445 N] ========== Grid segmentation resetting!!! ============
      [20:00:53.606 N] Clearing Stonefort pt 1
      [20:01:13.567 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="4054" y="3722" z="0" pathPrecision=50
      [20:01:13.678 N] Clearing Stonefort pt 2
      [20:01:55.437 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3492" y="3773" z="25" pathPrecision=50
      [20:01:55.486 N] Clearing Stonefort pt 3
      [20:02:04.201 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3515" y="3572" z="0" pathPrecision=10
      [20:02:08.353 N] Clearing Stonefort pt 4
      [20:02:22.620 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3179" y="3295" z="25" pathPrecision=50
      [20:02:22.721 N] Clearing Stonefort pt 5
      [20:02:58.367 N] [SafeMoveTo]: Reached Destination! questId="101758" stepId="1" x="3262" y="2776" z="0" pathPrecision=15
      [20:03:00.479 N] Using town portal
      [20:03:06.840 N] Townportal successfull, we are in town!
      [20:03:07.061 N] ========== Grid segmentation resetting!!! ============
      [20:03:07.443 N] Loading next profile...
      [20:03:07.641 N] Loaded profile Load Random Act 3 Area by rrrix
      [20:03:07.659 N] [QuestTools] Disabled Reloading Profile on Death
      [20:03:07.761 N] [QuestTools] Disabled Debug Logging
      [20:03:07.783 N] [Trinity]TrinityLoadOnce: Found 10 Total Profiles, 1 Used Profiles, 9 Unused Profiles
      [20:03:07.783 N] [Trinity]TrinityLoadOnce: Loading next random profile: Skycrown.xml
      [20:03:07.919 N] Loaded profile Skycrown by rrrix
      [20:03:07.937 N] Using Waypoint to Stonefort for Skycrown Portal
      [20:03:10.950 N] Using Waypoint Waypoint-5101 Number:1
      [20:03:11.840 N] ========== Grid segmentation resetting!!! ============
      [20:03:12.200 N] Using portal to Skycrown
      [20:03:15.862 N] Interacting with object g_Portal_ArchTall_Blue-5230
      [20:03:17.998 N] Loading next profile...
      [20:03:18.146 N] Loaded profile Load Random Act 3 Area by rrrix
      [20:03:18.154 N] [QuestTools] Disabled Reloading Profile on Death
      [20:03:18.256 N] [QuestTools] Disabled Debug Logging
      [20:03:18.265 N] Attempted to load random profile from within Stonefort. Using Stonefort profile instead.
       
    15. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Can you attach an actual log file, rather than pasting the contents of the log window?
       
    16. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      New build of QuestTools attached to first post

      Requires DemonbuddyBETA .195+

      Fixes crash problems
       
    17. amb132

      amb132 New Member

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      I just installed the new Quest tools and it gives me the following error on DB load

      [13:16:05.306 N] Compiler Error: Desktop\Demonbuddy Beta\Plugins\QuestTools\MoveToActor.cs(406,46) : error CS0117: 'Zeta.CommonBot.GameEvents' does not contain a definition for 'FireWorldTransferStart'
      [13:16:05.306 N] Compiler Error: \Desktop\Demonbuddy Beta\Plugins\QuestTools\MoveToMapMarker.cs(419,50) : error CS0117: 'Zeta.CommonBot.GameEvents' does not contain a definition for 'FireWorldTransferStart'
      [13:16:05.306 N] Compiler Error: \Desktop\Demonbuddy Beta\Plugins\QuestTools\ResumeUseTownPortalTag.cs(51,58) : error CS0117: 'Zeta.CommonBot.GameEvents' does not contain a definition for 'FireWorldTransferStart'

      It also does not show up in the plugins. I am using DB BETA and .7.2.11. Any ideas on what's going on?
       
    18. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      You missed the part where I said it requires latest Demonbuddy BETA. Re-download the latest Demonbuddy BETA.
       
    19. amb132

      amb132 New Member

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      This is using the latest DB BETA. I downloaded it 30mins ago
       
    20. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Uhg - sorry. I didn't realize nesox didn't push the latest build to forums.
       

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