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  • [A3 Inferno] Tinnkaizer

    Discussion in 'Archives' started by Tinnvec, Dec 7, 2012.

    1. kedde2005

      kedde2005 New Member

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      Just use fallendev profile for which act you wanna use. Most other profiles has been abandoned, since fallen and his team does a very good job!

       
    2. Ashery

      Ashery New Member

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      Yes, Tinnkaizer first empty inventory, then begin the run, so you don't do another towrun.. Great profile, stable and without stucks.
       
    3. prudens

      prudens Member

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      [00:44:38.567 N] [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 15 attempts) Act="A3" questId="101758" stepId="1" worldId="119290"
      [00:44:38.800 N] Path with 2 hops received (partial: True)
      [00:44:45.031 N] Path with 3 hops received (partial: True)
      [00:44:46.130 N] Path with 2 hops received (partial: True)
       
    4. Twitap

      Twitap New Member

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      Can someone just help me how i get this profile to work?
      Im new with Demobuddy! :S
       
    5. prudens

      prudens Member

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      This one is buggy. Use others.

      Sent from my SPH-L710 using TheBuddyForum mobile app
       
    6. kililin

      kililin New Member

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      Hello Tinnkaizer, how can i skip skycrow in ur profile? i dont wanna do this map..

      ty
       
    7. Xenrail

      Xenrail New Member

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      just edit it yourself. open up the xml files and change the path that leads to skycrown to your next preferred map
       
    8. Nazair

      Nazair New Member

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      Yeah, great work. Especially since Skycrown is not in another xml file.
      Next time before posting such helpful tips look inside profile files.

      Kililin, to remove Skycrown you need to edit Tinnkaizer.xml.
      Find these lines:
      Code:
              <!-- Skycrown Battlements Section -->
              <While condition="(CurrentLevelAreaId != 93173) and (CurrentLevelAreaId != 92960)">
                  <!-- TotD 1 -->
                  <If condition="CurrentLevelAreaId == 80791">
                      <MoveTo questId="101758" stepId="1" x="1040.822" y="989.6584" z="-9.9" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="1040.822" y="989.6584" z="-9.9" waypointNumber="1" />
                  </If>
      
                   <!-- FoS/Bridge of Korsikk -->
                  <If condition="(CurrentLevelAreaId == 155048) or (CurrentLevelAreaId == 112565)">
                      <MoveTo questId="101758" stepId="1" x="3452.229" y="609.7181" z="0.3065126" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="3452.229" y="609.7181" z="0.3065126" waypointNumber="1" />
                  </If>
      
                  <!-- Keeps 3 -->
                  <If condition="CurrentLevelAreaId == 136448">
                      <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="1" />
                  </If>
      
                  <!-- AC 1 -->
                  <If condition="CurrentLevelAreaId == 86080">
                      <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="1" />
                  </If>
      
                  <!-- TotC 1 -->
                  <If condition="CurrentLevelAreaId == 119653">
                      <MoveTo questId="101758" stepId="1" x="958.845" y="1097.812" z="-9.899994"  pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="958.845" y="1097.812" z="-9.899994" waypointNumber="1" />
                  </If>
      
                  <If condition="not ActorExistsAt(6442, Me.Position.X, Me.Position.Y, Me.Position.Z, 100)">
                      <LogMessage message="[Tinnkaizer] Couldn't find any WP, going back to Town" />
                      <While condition="not Me.IsInTown">
                          <UseTownPortal questId="101758" stepId="1" />
                      </While>
                  </If>
      
                  <If condition="Me.IsInTown">
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="402.5403" y="414.342" z="1.5338" waypointNumber="1" />
                  </If>
              </While>
      
              <!-- Stonefort -->
              <If condition="CurrentLevelAreaId == 93173">
                  <!-- Entrance to Skycrown Battlements -->
                  <MoveTo questId="101758" stepId="1" x="4272.195" y="4186.26" z="-24.9" pathPrecision="15" />
                  <While condition="CurrentLevelAreaId == 93173">
                      <UsePortal questId="101758" stepId="1" portalMarkerHash="-1078336204" destinationWorldId="81019" interactRange="25" />
                  </While>
              </If>
      
              <!-- Skycrown Battlements -->
              <If condition="CurrentLevelAreaId == 92960">
                  <LogMessage message="[Tinnkaizer] Clearing Skycrown Battlements from Exit to Entrance" />
                  <TrinityMoveTo questId="101758" stepId="1" x="2784.965" y="3213.894" z="0.1000038" pathPrecision="15" unsafeRandomDistance="5" name="SC-1" />
                  <TrinityMoveTo questId="101758" stepId="1" x="3020.624" y="3226.314" z="25.14568" pathPrecision="15" unsafeRandomDistance="5" name="SC-2" />
                  <TrinityMoveTo questId="101758" stepId="1" x="2907.709" y="3539.585" z="0.3137337" pathPrecision="15" unsafeRandomDistance="5" name="SC-3" />
                  <TrinityMoveTo questId="101758" stepId="1" x="3510.146" y="3680.91" z="25.25825" pathPrecision="15" unsafeRandomDistance="5" name="SC-4" />
                  <TrinityMoveTo questId="101758" stepId="1" x="3809.547" y="3694.492" z="-24.71772" pathPrecision="15" unsafeRandomDistance="5" name="SC-5" />
      
                  <!-- Door To Town -->
                  <While condition="not Me.IsInTown">
                      <TrinityMoveTo questId="101758" stepId="1" x="3810.154" y="3679.493" z="-22.55594" pathPrecision="20" name="SC-Entrance" />
                      <UsePortal questId="101758" stepId="1" portalMarkerHash="732643260" destinationWorldId="172909" interactRange="25" />
                  </While>
      
                  <!-- New Game -->
                  <WaitTimer questId="101758" stepId="1" waitTime="500" />
                  <LeaveGame reason="I am complete" />
              </If>
      
      And replace them with:
      Code:
              <!-- Exit Game Section -->
              <While condition="(CurrentLevelAreaId != 93173) and (CurrentLevelAreaId != 92960)">
                  <!-- TotD 1 -->
                  <If condition="CurrentLevelAreaId == 80791">
                      <MoveTo questId="101758" stepId="1" x="1040.822" y="989.6584" z="-9.9" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="1040.822" y="989.6584" z="-9.9" waypointNumber="0" />
                  </If>
      
                   <!-- FoS/Bridge of Korsikk -->
                  <If condition="(CurrentLevelAreaId == 155048) or (CurrentLevelAreaId == 112565)">
                      <MoveTo questId="101758" stepId="1" x="3452.229" y="609.7181" z="0.3065126" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="3452.229" y="609.7181" z="0.3065126" waypointNumber="0" />
                  </If>
      
                  <!-- Keeps 3 -->
                  <If condition="CurrentLevelAreaId == 136448">
                      <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="0" />
                  </If>
      
                  <!-- AC 1 -->
                  <If condition="CurrentLevelAreaId == 86080">
                      <MoveTo questId="101758" stepId="1" actorId="6442" pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" waypointNumber="0" />
                  </If>
      
                  <!-- TotC 1 -->
                  <If condition="CurrentLevelAreaId == 119653">
                      <MoveTo questId="101758" stepId="1" x="958.845" y="1097.812" z="-9.899994"  pathPrecision="5" name="WP Double Check" />
                      <UseWaypoint questId="101758" stepId="1" actorId="6442" x="958.845" y="1097.812" z="-9.899994" waypointNumber="0" />
                  </If>
      
                  <If condition="not ActorExistsAt(6442, Me.Position.X, Me.Position.Y, Me.Position.Z, 100)">
                      <LogMessage message="[Tinnkaizer] Couldn't find any WP, going back to Town" />
                      <While condition="not Me.IsInTown">
                          <TrinityTownPortal questId="101758" stepId="1" />
                      </While>
                  </If>
      
                  <!-- New Game -->
                  <If condition="Me.IsInTown">
                  	<WaitTimer questId="101758" stepId="1" waitTime="500" />
                  	<LeaveGame reason="I am complete" />
                  </If>
              </While>
      
      Should do the trick if I didn't miss something.
      Doing it on a run without testing so let me know if everything works for you.
       
    9. submarine

      submarine New Member

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      always stuck in areat crater
      x="1211.615" y="858.8076" z="0.1" (new Vector3(1211.615f,858.8076f,0.1f))
       
    10. IBongMaster395I

      IBongMaster395I New Member

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      Hello Tinnvec, I have used and loved this profile since sometime last year, thank you for the great work. As for suggestions, my Tempest Rush Monk tends to ALWAYS get stuck on teleporters..he is too fast and rushes past them and then the bot cant realize what has happened and idles out.

      I am not sure if this is a problem with the coordinates of the Teleporters on your profile, a Trinity issue or just the fact that my monk is so fast he just misses them :(

      Besides for that I notice him getting stuck on those damn Hell Forges in Arreat Crater quite commonly, iirc this was stated to be a DB issue and not a problem with the profile though =/

      Thanks for taking input to improve your profile :) will vote now btw.
       
    11. Antihero

      Antihero Member

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      For some odd reason when I use this script it wants to instead go to whatever latest quest I'm on. Even though I do have kill azmo quest selected.
       
    12. cheesywarrior

      cheesywarrior New Member

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      tin have no intention of updating this profile till the expansion, it works fine as is so if you got stuck it's something on your end.
       
    13. Jeck1986

      Jeck1986 New Member

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      lust updated: 7 months ago.. are uf or real..
       
    14. uptor

      uptor New Member

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      awesome profile for lvling ! good job!
      i am doing now 10*100 and this profile is very helpful
      using barb 160k dps unbuffed. mp2.
       
    15. goya

      goya New Member

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      Hello, how can i set the MP with this profile ? I select MP2 in the game and when i start, it's in MP0.
       

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