Discussion in 'Demonbuddy Profiles' started by BuddyMe, Apr 18, 2015.
i will whrite something later
- zerg version
- fix existing bug (waiting for reports)
Boooooom, there is is. Thank ya kindly Buddy. Testing now.
It works smoothly right now. Haven't seen any bugs yet. Thanks!
It has trouble in southern high lands very often and eventually roams all the way to Leoric's manor. I think it's not clicking the tirune monuments. Maybe it's just mine?
Not just you, I found the similar problem. This is not 100% afkable profile yet.
i also had similar problem, it got 4 of the 5 or whtaever it was only missing one... and it just couldn't get to it or something so i assisted running another round.
considering the previous versions others had published and shared this is amazing ahahaha
any links to the old versions?
to be honest i'd have to back track all the pages but they are all out there in the open a few are linked deep in conversation but they weren't even close to this they were more just rift key collectors
updated observation- after one of the quests it is clearing out the fields of misery not sure exactly what the bot is thinking ahahah
* i think the bot ends up in the field of misery searching for the next quest ( last quest) which we seem to be having issues with.
Thanks, looking forward to test.
Hope you found a way around the two bugs with 430723 (templar inquisition) and 432293 (triune) - very hard quests to get right
Also @jimmypile - that is because it wanders from Weeping Hallow to the Fields of Misery (they're the same WorldId, and IgnoreScene doesn't work) - it's tricky to get it to not do that, since you can't use SafeMoveTo (exact locations) as the prisoners are completely random (I got bored of hunting after 20+ random spawns)
Anyway we as the uneducated community could help?
Thanks for your nice works
But I've found out a problem when performing the quest "Templar Inquisition", sometimes cannot click the hostage objects.
Except that, every run is very well I think.
Think the best way we can aid in getting a fully functional A1 Bounty, is if we all supply the logfiles for when we run into stucks/errors or other unusual behavior.
Pretty sure that he then will have a lot less fuzz getting the bugs/errors corrected.
The templar quest.
Sometimes it kills the monsters, finds another monster that drives you off screen and doesn't free the prisoner. It just keeps wandering, even off map.
Try attached, completely untested, but should be alot better
16:37:12.730 INFO ProfileManager Failed to load profile: The 'Order' start tag on line 65 position 2 does not match the end tag of 'If'. Line 5997, position 5.
16:37:12.730 ERROR ProfileManager System.Xml.XmlException: The 'Order' start tag on line 65 position 2 does not match the end tag of 'If'. Line 5997, position 5.
Villagers need an interactRange="2", more than 2 and he don't work, i will update with your change, the if condition fix and range = 2, thanks !
View attachment [Act1] Adventure Bounties.xml
I fixed the errors that popped up with Xenetron's version thanks to what BuddyMe said to fix. Got it to load and running now. Going to test and see if any errors come up.
Anyone have any fixes to the 'Caged Angels' one in Garden of Hope T3 where the Enemies get turned to stone..... then my bot thinks they are dead and moves on, and circles the whole map eventually going back and finding them again. Takes 45 minutes + where the rest are under 5-10.
Separate names with a comma.