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  • Actionmanager.LastSpell.Name

    Discussion in 'Community Developer Forum' started by Ichiba, Oct 24, 2014.

    1. Ichiba

      Ichiba New Member

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      What determines whether Actionmanager.LastSpell.Name actually contains the last ability name, and how long it holds it for? After some spells it contains the correct ability name. Many other abilities don't change it at all, eventually causing it to fall back to "EmptySpell" after like 10 seconds. I'd like to start writing a Rogue/Ninja routine, but I'm not sure if I can rely on this to keep from breaking combo and ninjutsu chains.
       
    2. mastahg

      mastahg Administrator Staff Member

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      Its a misnomer, it should really be called LastComboSpell
       
    3. Ichiba

      Ichiba New Member

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      Okay, that's what it seemed like, but I was getting kind of thrown off because stuff like Heavy Shot shows up in there too. I wanted to make sure I wasn't missing something and wasn't wrong in assuming that all the Ninja combo spells and mudras will be in there. Thanks.
       
    4. Ichiba

      Ichiba New Member

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      Just to be clear, please have the following abilities in there:

      Spinning Edge
      Gust Slash
      Shadow Fang
      Dancing Edge
      Aeoilian Edge

      Ten
      Chi
      Jin
      Ninjutsu

      Thanks :)
       
    5. mastahg

      mastahg Administrator Staff Member

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      We only read the data that is provided by the client. If it doesn't set the spell id then there's nothing we can do about it.
       

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