Hey guys, currently building profiles - not overly what i need help with but is the api open to view so i can see whats available - for example things like an if level equal to n do x Does that make sense?
Absolutely makes sense, but I can't answer your first question. I'd love to see the API as well, I've spent way too much time guessing at functions until I get it right :/
I just want an easy way to check so I don't have to keep asking people, I'm looking for a way to check if players level is less than a number so it'll either go and grind till the level, or carry on with the profile
For profiles see the guides section... Straight from kicks guide: Code: <Profile> <Name>Name of Profile</Name> <Vendors> <!-- vendors here --> </Vendors> <GrindAreas> <!-- Grind Area's Here --> <GrindArea Name=""> <MinLevel>1</MinLevel> <MaxLevel>50</MaxLevel> <Mobs> <Mob></Mob> <Mob></Mob> <Mob></Mob> <Mob></Mob> <Mob></Mob> <Mob></Mob> </Mobs> <Hotspots> </Hotspots> </GrindArea> </GrindAreas> <Grind GrindRef="" While="Me.Level < 51" /> </Profile> For Grind profiles, this is all you need. Got questions just ask for the API, its the continuing mystery
I'll probably have a better look when I get home but at first glance I couldn't find much - hence why I was asking if there was an open to read api
no you will have to use Code: Me.Level < 51 for LowerThen and Code: Me.Level > 51 for GreaterThen