Arcanum a Mage Combat Routine Fully working with support for Enya or other Non-Movement based raid engines. What this one got to offer currently: Arcane Fire <Not implemented yet> Frost Features: Auto buffing Auto-rebuild on Talent changes MINIMAL Lua usage/hooks. Pots/flasks/HS usage Interrupts (Based on "human reaction time") Prismatic Crystal placing and auto switch back to boss Auto AoE when enough mobs in range (If you got Glyph CoC and it will use that one also) Currently using CDs on cooldown or when the rotation calls for it. (Settings for this in upcoming release!) Alot more... ToDo in upcoming release: Fire spec! Implement T17 4pcs support into all rotations New arcane rotation logic Ice Block logic Boss logics Control Panel for Settings And more.. Bare in mind, its currently more or less a beta build, but should be Stable and handle itself very well (from the tests i've been doing)! If you run into problems and/or functions that are missing, write in the thread and DON'T forget to add the log! All error/bug handling is done quietly while the routine is running. A full log is required / and best possible description to why/when it happended, to solve the problem DOWNLOAD: Current version: 2.1 View attachment Arcanum_21.zip View attachment Arcanum_20.zip Arcanum_15.zip Unzip into your <HB Folder>\Routines SVN Download: URL for SVN: https://svn.riouxsvn.com/arcanum/trunk/ Create a folder named "Arcanum" inside your "Routines" folder, Use Tortoise or similar clients and checkout on the folder you created. It should now download the release from the SVN Code: Version history: 2.1 - Updates to Interupt, Frost, new Arcane rotation and more New Timed Interupt! - Needs alot of testing tho. Frost should now Summon its Elemental as it should! Will NOT cast Ring of Frost on low number active hostiles Using Healthstone at a lower HP Should not use Instant Casts while having IF buff Updated Arcane rotation. Got ~1k more out of it for now. Need feedback 2.0 - Frost spec, potion/healthstone and more Frost spec released! Needs more input from the users! Arcane should now support T17 4pcs. Removed group from "Always drop RoP". The mobs dies to quick to waste the cast time :) Should now use Potions (Draenic Int) and Healthstones! Greater Flasks - A check to see if we are in raid, in combat and missing the flask. Will pop it! Arcane AoE should now continue spamming explosion even if not facing the mobs Fighting from Telaari Talbuk fixed! :) Updates to the Alter Time talent - Needs more testing! and more... 1.5 - Logic and fixes Altered the Alter Time logic a bit. Needs more tweaking tho. Should now always drop RoP in Groups/Raids. Needs more testing. Now checks to make sure that we got RoP before popping Prismatic. When using Ice Floes, should no longer waste the buff on Instant cast spells while running. Modified Aoe LOS logic. Should not hang if a target is not infront of you. Needs testing. Will not cast Prismatic if the boss only got < 4%, burst instead. (Needs evaluating) Will not place Prismatic on Kromog for the moment. Usually bugs out when trying to place. Will be fixed shortly. Should now continue the rotation while in Grasping on Kromog. Needs more testing. Will not place Prismatic on the last part of Blackhand encounter due to alot of moving around. Will be reviewed. 1.4b - Talent updates & tweaking Small update on the logic for Prismatic Crystal - Now checking to see that we got RoP before summoning it! Added support for Evanesce, Alter Time, Ice Barrier, Ring of Frost, Frostjaw (Using like a secondary silence) & Greater Invisibility. 1.4 - Talent & Rotation update Updates on the rotation code. Added support for switching talents "on the fly". (Auto-updating) Added support for more talents: Arcane Orb, Nether Tempest, Mirror Image, Overpowered (during the Conserve phase) and all other passives! 1.3 - Release First release - Only Arcane support! Remember to leave feedback for future improvment!