Enemies near target does anyone know why this isn't working? Cast("Bane", r => Core.Player.HasAura("Aetherflow") && EnemiesNearTarget(7) > 1 && Core.Target.HasAura("Bio II") && Core.Target.HasAura("Miasma") && Core.Target.HasAura("Bio"), r => Core.Target), was working before the update, anyone else having issues with it?
What exactly is the issue? is bane not casting? not using bane when the amount of enemies are there? etc
im not getting bane at all, 10 mobs or 1 mob fester is going off but not bane, something to do with EnemiesNearTarget(7) > 1