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  • [BETA] Apsalar - Lady of Thieves - PvP Subtlety Rogue CC

    Discussion in 'Archives' started by strix, Aug 28, 2011.

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    1. aimaway

      aimaway New Member

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      You're my new favourite person!! Brilliant work.
       
    2. weischbier

      weischbier Guest

      there is an idea coming through my mind:
      Would you add an option and also a detection for low health targets? gets our killing blows up like hell :)

      would you consider this?

      greetz

      Weischbier
       
    3. timotyman

      timotyman Member

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      Finally a reason to finish leveling my rogue. Now I might sound like an idiot, but would it be possible for in 1 Vs. 1 combat you could somehow make the bot try to stay away from the front of the target. And avoid being hit?
       
    4. weischbier

      weischbier Guest


      THERE IS AN OPTION THAT FORCES THE TOON TO GET BEHIND::::sry caps...

      greetz

      Weischbier
       
    5. timotyman

      timotyman Member

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      Awesome this sounds very promising =D can't wait to use it.
       
    6. Blinkpoolz2

      Blinkpoolz2 New Member

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      Awsome, thats sorted it :)

      Tried it witht the poisons too, renamed them in the 12346 sequence but that didnt work. I just apply them myself though before they run out as I babysit BGs.

      Thanks again.
       
    7. karl17

      karl17 New Member

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      put some of every sort of poison in your bags = WIN!
       
    8. Blinkpoolz2

      Blinkpoolz2 New Member

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      Targetting

      Hi.

      I've noticed that if a player moves directly behind, like blinks through you, or is gripped past or charges straight through to another player, so they suddenly move 20 yards or so instantly directly behind, then the bot will stand there in combat facing the wrong way and I have to turn it manually 180 degrees to get it to recommence the attack.
      Only happens occassionaly.

      Also if there was a way for it to prioritise mana users that would be awsome.
      I see it rifling through various targets as it approaches but often it will then target the warrior or DK and attack those while leaving the healer next to them free to heal them.
       
    9. weischbier

      weischbier Guest


      Update your Lazyraider and put every single poison in your bags (min 20 of each)

      greetz

      Weischbier
       
    10. karl17

      karl17 New Member

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      is it able to support the racial of humans instead of using a pvp trinket?

      i always get some errors

      [10:14:59] Tim: Apsalar.ApsalarRoutine.<CreateUsePvPTrinket>b__38(Object ret) in c:\Users\xxx\xxxxx\CustomClasses\Apsalar\Apsalar.Combat.cs:line 204
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.#h.#nF.MoveNext()
      at (Object )
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.Tick()
       
    11. strix

      strix New Member

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      error above is caused by HB Api o_O

      guess i will just release 0.2.8 still with that poison bug, but fixing all others.
       
    12. ponder

      ponder New Member

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    13. Jvidia

      Jvidia Member

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      Anychance of a SVN for this?
       
    14. Blinkpoolz2

      Blinkpoolz2 New Member

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      version 2.8

      Not kicking to interupt casts. (Same fix as last time I guess?)

      How do I set which poisons it puts on which weapons.

      Thanks.
       
    15. strix

      strix New Member

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      not exactly same, but Kick is fixed :p
      i tried some new sanity check i found in HB Api, but it don't work it seem.
       
    16. llukeen

      llukeen New Member

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      hey would this work on a 82 rogue? wsg weekened :p
       
    17. bmertler

      bmertler Member

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      I get your point at making it so that it won't start without any poisons in your bags, but i think you should change it because i myself was getting very frustrated my bot wouldn't start because of it.

      Otherwise love what you are doing here for the community
       
    18. weischbier

      weischbier Guest


      Yeah it should work as you have the main abilities this CC requires!

      greetz

      Weischbier
       
    19. strix

      strix New Member

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      "Object reference not set to an instance of an object." fixed once and for good.

      v3.0.0 released
       
    20. bambam922

      bambam922 Well-Known Member Moderator

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      Great have it working now.
      One suggestion is when you get the GUI up and running, there needs to be an option for movement.
      It is annoying when trying to use it in a BG is that I have to move the character manually, but when I get into a fight it is moving the rogue every which way.

      There needs to be a clear distinction between movement and none at all.
       
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