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  • [PAID] BGFarmer - An Advanced Battleground Bot Base

    Discussion in 'Honorbuddy Store Botbases' started by Millz, Aug 16, 2014.

    1. Tytte

      Tytte New Member

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      Millz,

      Absolut the random jumping, now it just sends a " " instead of just sending the jump command.

      This is extra annoying if you are running The bot and chatting in The guild.
       
    2. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hey

      Yeah that's how it's jumping at the minute. I'll change it to use lua to jump though.

      Cheers
       
    3. ryanwyl

      ryanwyl New Member

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      Hi Millz

      How would this work with HBRelog.
      how can I set the BGFarmer to run with HBRelog.

      Thanks
       
    4. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hey - I believe HBRelog needs updating to be compatible with the store. May be better asking in the HBRelog thread.

      Cheers
       
    5. nobelchrisi

      nobelchrisi Member

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      Hey Millz, i used your trial version too test it out. But in the Gilneas bg it only stands on the start point (Horde) and open the map and then do nothing? I will buy your BgFarmer cause i use all your other cc´s too but with this bug it isnt very well. So can u help me with this problem?
       
    6. Millz

      Millz Well-Known Member Buddy Store Developer

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      Post a log

      Ref: How To Attach a Log
       
    7. Blueing

      Blueing Member

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      Hey, first thanks for the nice botbase, but my Holy Pala makes some bad decisions. I think it's not intended that my holy paladin runs -alone- in an enemy base defended by 5 players and tries to capture the base, or 3 times in a row at the beginning of the BG the but doenst move with the pack but runs alone and attacks alone the completly enemy zerg ... look's like a charm as heal. Some suggetions?
       
    8. Millz

      Millz Well-Known Member Buddy Store Developer

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      Hey - Which BG is it doing this in?
       
    9. Blueing

      Blueing Member

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      In Deepwind Gorge he tried permanently to capture the middle base - alone and defended. In Twin Peaks at the beginning he runs over the ramp alone to the other side of the river straight into the enemies - 2 bgs in row. Also in Twin Peaks he tries to attack the flag carrier and not deff our flag carrier .. also a little bit stupid as healer. In the bot config i set up to target lowest hp, healer etc. Is it possible something like as healer he tries to get sticked to friendly players? he also tries to do 1v1 etc - so something like "dont run alone as healer" ..
       
    10. Millz

      Millz Well-Known Member Buddy Store Developer

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      Can you post a log please?
       
    11. Blueing

      Blueing Member

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    12. Millz

      Millz Well-Known Member Buddy Store Developer

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      Ah I can see what's going on with the center mine thing. Will look into it.

      Can you grab me a TP or WSG one with it going to attack the enemy flag carrier instead of defending ours please (as a healer)?
       
    13. Blueing

      Blueing Member

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      Nice!
      I think there should be a TP in there!

      View attachment 6652 2014-08-27 14.33.txt
       
    14. Millz

      Millz Well-Known Member Buddy Store Developer

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      It's focusing on protecting our friendly flag carriers right through that log - It may have moved to engage in battle when no flags were being carried (as you've got collecting flags disabled) - but there's no focused attempts to attack an enemy flag carrier.

      If you search through the log for..

      "is carrying our flag. Let's get them!" - There's 0 occurrences.

      "is carrying their flag. Let's protect them!" - There's 37 occurrences.

      There's 14 times where it doesn't know what to do though... "Unsure on the next objective. Let's just attack someone." - It just moves and attacks anyone in this situation.

      There's no specific bad behaviour in there, it just needs some improvements to prevent it not knowing what to do (maybe moving to the enemy base and waiting for a friendly flag carrier?).
       
    15. Blueing

      Blueing Member

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      Hey, looked trough a TP BG and saw it this way: Flags are picked up, bot is dead. The bot is alive, runs to the enemy flag carrier, attacks the flag carrier and 4 secs later in Honorbuddy the ""is carrying their flag. Let's protect them!" comes up and the bot tries to escape and runs to our flag carrier - happened 3 times. May the same as you wrote - bot knows not what to do, attacks carrier, message comes .. and then he gets it.

      Yeah, the idea with the waiting for flag carrier sounds good. Or searching for friendly low lifed player and helping them or something like that
       
    16. Millz

      Millz Well-Known Member Buddy Store Developer

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      I'll make it move to heal the nearest 'damaged' friendly player when on a healer and unsure on the next objective. Should help with this.
       
    17. Deezpair

      Deezpair New Member

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      This is probably the dumbest question ever, but i just bought it via the store. where do i get the download?
       
    18. Millz

      Millz Well-Known Member Buddy Store Developer

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      It auto loads into Honorbuddy when you start it :)
       
    19. Deezpair

      Deezpair New Member

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      Awesome, thank you
       
    20. Millz

      Millz Well-Known Member Buddy Store Developer

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      [27/Aug/2014]
      - Jumping now uses lua rather than sending the space key on the keyboard.
      - No longer uses jump as anti-afk. Instead just resets the afk flag.
      - [AB / DG / BfG / EotS] Added some more conditions to determining a 'Good' base to attack.
      - [CTF] Added logic for healers to heal near damaged players, instead of attacking enemies when unsure on an objective.
      - [EotS] The flag is now the fallback location when the bot can't determine where to go.
      - [EotS] Fixed selecting a random landmark to attack instead of going to Mage Tower when the BG starts.
      - Improved some targeting logic which will prevent some running back and forth behaviours.

      Just pushed to store, so may take a little while for it to be approved.
       

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