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  • bot gets stuck on flying monsters

    Discussion in 'Trinity' started by harleystcool, Nov 7, 2012.

    1. harleystcool

      harleystcool Banned

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      So i have 4 bots running, and in act 3 they always get stuck on those flying monsters (unique bats?). What happens is that my bot will start shooting while the bat is still in the air, the flying monster will only come down if the bot is close, but my bot will just keep his distance and keep shooting. My kill radius is 40 (guiles trash mob) and my db kill radius is 40 also, i've tried 30, but it still does it. I'm using a demon hunter.
       
    2. drizzt001

      drizzt001 New Member

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      yepp, have the same problem with my Demonhunter...
       
    3. havock_x

      havock_x New Member

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      The same is happening to me. It didn't used to happen before today, so i guess something changed.
       
    4. harleystcool

      harleystcool Banned

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      Anyone have a solution? Why did it all of a sudden happen today? Do u guys think blizz changed something? Didnt bnet go offline last night for an hour? I think thats the reason
       
    5. harleystcool

      harleystcool Banned

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    6. havock_x

      havock_x New Member

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      Thanks for finding the answer. Although it still puzzles me that it never happened to me before today.
       
    7. uGolem

      uGolem New Member

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      The same happens also to my Witch Doctor, in Act1 Inferno.

      It shoots toads/acid rain "in the air" on an invisible fly.
      When I manually go near, the fly appears, and the problem solves normally.


      Does someone knows the reason why the bot is suddenly shooting on invisible, not yet fully spawned mobs??
      Any idea for a more general fix for all classes?
       
    8. harleystcool

      harleystcool Banned

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      the solution for a dh is for all classes....
       

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