Is there any way to check if a point is navigable? Navigator.NavigationProvider.CanNavigateFully() throws an error saying it's not implemented yet Anyway to check if movement is Strafing or code to start strafing? Moving 1f to the right isn't working great >_> but might be able to flush it out myself Can i get the bot to stop messing with my facing during combat so I can handle manually? Ditto for targeting, keeps switching to closest mob T_T edit: found this on navigate edit edit: think my facing problem was my code >_> fine now edit edit edit: To check IfStrafing, i can just save last position and check movement vs heading. Being able to start strafing would be epic Is there anyway to stop the botbase from targeting while in combat? Fatebot keeps annoying me T_T