Default Combat has had some heal targeting issues for sometime. I have moved the targeting code from the last release of Pure and implemented it into Default Combat. Testing looks good so far but to consolidate information on these changes I am starting this thread. Alltrueist has been busy and fixing the heal routines which we now have for Seer/Sawbones/CombatMedic. These should be basic mirrors on the evil side if anyone would like to take on converting those. Companion tank selection fixed as well as f12 tank selection. Still need as much testing as we can get. Feedback is appreciated. SVN Created please use for future updates SVN Buddywing is currently broken for healing. Notable Changes Healers will attack when they select a mob, otherwise they will heal as normal. Changed tank detection routine to make it less spammy for targeting. Healers Rejoice, you can now pull mobs and attack when using a grind profile. This wasn't available in the past with Default Combat. Rest is fixed to exit in background again, sendkeys no longer works for background Tank selection is working as it should. If companion is out he will be tank. If no companion and no tank you will become tank. F12 is fully tested and re-written to work correctly. F12 will set tank if a friendly target is selected. To clear the selection just target either a unfriendly or nothing or current f12 tank and hit f12. Bot will then go back to auto Tank selection. Added scavenging and bio to corpses. Cryo came up with the code for Stims and XP boosts when under 65. Dispel is tested but we have very few debuff names in the list. List is found under Helpers/Extensions.cs Public Static Debuff (If anyone has any to add let me know) Aoe heals are working, they used melee.dist for their distance checks to fire which was .8f and was changed to it's own float value and 1.2f - Thanks Tiniq Removed health logging as it was causing errors/issues Thanks to Alltrueist as he has updated quite a few of the routines for healing which were very out of date due to the healing not working for so long. Testing went well, only issues were due to buddywing versions. Created a pull request on GitHub for all of the changed code.