Discussion in 'Community Developer Forum' started by vladrus10, Apr 6, 2017.
When you make a 64-bit demonbuddy ?
you can still run it on x64 though
why you need an 64bit Db build?
It's very easy to compile code to a different chipset, which I'm sure the team can do. But I'm also interested as to why you need 64.
To run it with turboHUD.
thats not a good reason for 64bit build
Why do you have to use 64bit, is it really easy to use?
If I recall correctly, they use a managed memory injection assembly called GreyMagic.
GreyMagic, last I checked, was a 32-bit-only library and you can't call 32-bit DLLs from 64-bit assemblies.
There might be other hurdles besides that, but that alone should be enough to keep them from going 64-bit
Separate names with a comma.