Apply("Internal Release", r=> true, r => Core.Player), Apply("Bloodbath", r=> true, r => Core.Player), Apply("Blood for Blood", r=> true, r => Core.Player), Cast("Second Wind", r => Core.Player.CurrentHealthPercent < 80, r => Core.Player), Cast("Invigorate", r => Core.Player.CurrentTPPercent < 50, r => Core.Player), Cast("Full Thrust", r => Actionmanager.LastSpell.Name == "Vorpal Thrust"), Cast("Vorpal Thrust", r => Actionmanager.LastSpell.Name == "True Thrust"), Cast("True Thrust", r => Actionmanager.LastSpell.Name == "Phlebotomize"), Cast("Phlebotomize", r => Actionmanager.LastSpell.Name == "Chaos Thrust"), Cast("Chaos Thrust", r => Actionmanager.LastSpell.Name == "Disembowel"), Cast("Disembowel", r => Actionmanager.LastSpell.Name == "Impulse Drive"), Cast("Impulse Drive", r=> Core.Player.CurrentTarget.IsBehind)// r => Actionmanager.LastSpellId == 0 || Actionmanager.LastSpell.Name == "Full Thrust" ) That is my profile so far, as you can see it will go through the combo when it is behind the enemy and does nothing unless it starts from behind the enemy. Is it possible that if you are say in front of the enemy it will use the true thrust combo?