Discussion in 'Uncataloged' started by oleary, Oct 23, 2016.
Possibly, but I need to make DH work there too. Thanks for the report.
Hey would love to beta test this for you if you still need more people
Any chance you can add the Mythic ID's as well as you did with normal?
No special logic just the same as hc.
I usually fix this myself but the way its handled now makes it pretty impossible.
Tank profiles - far off?
I know that we are many that use Db for running 5-man grps and not having to physically nudge the tank forward would be great (and then maybe I would actually get some work done).
Trying to test some as 5 man team atm seeing its abit more safer and i can afk 30 sec once in a while if needed. Only need for movement basicly for it to work decent as 5 man team If you find time for it Oleary it would be much appreciated! Or if you need helpt with hotspots etc just shout it out!
Or maybe just add pull range to 300 yards
Yeah-ill be ok with just a giant pullrange too - for the sake of getting more testing done if nothing else.
hehe ye not sure this will be very effective hehe. Some dungeons it feels like a couple of extra yards could do the trick tho.
Eye of azshara:
Have done Eye of Azshara 3 times and 2 of the times its not jumping down after other people at the left in the start of the dungeon. (Maybe add something to keep a bit closer to the group in the start of Eye of Azshara or something).
Sometimes when it try to avoid things on the ground, it move away from the group and then its not in range to heal players. (Need something to check if the bot is close as many players its possible).
My own suggestions:
1. Add a faster delay to check if people on mount then get on mount yourself, so players is not that far away from you.
2. Add some random jumps, so they dont know im botting.
Running Ret Pally after the update to HonorBuddy today. In Vault of Wardens-Heroic, my toon keeps jumping on his mount to ride a short distance to next trash instead of running to it like the rest in the party. Also, toon jumped off platform instead of waiting for elevator. Will queue several more times to see if this is random or a pattern.
Maw of Souls:
Doesn't jump down or attack last boss and even after stopping bot, restarting after jumping down.
Think it's when changes phase also there is an issue.
Random jumps can be done with a plugin like jumpy, if I were to add this it would become very difficult to support esp for demon hunters.
Following distance is configurable in dungeonbuddy settings, if we collectively find that a certain setting is best, then I can update the setting. Thanks for letting me know this is an issue.
It sound sounds like the buddy team is working on their own scripts for this which will render mine pointless, still trying to confirm exactly what they have lined up and how far along they are. I'm going to keep working on these anyway but only for the sake of completion. I did ask around before starting these but hey it's their product and they have every right.
Fixing up Vault navigation now, hope to have new beta up tonight, haven't been able to test Eye of Azshara yet to fix the mechanics which aren't working.
If you have distance from party issues outside of neltharions lair, please reduce you follow distance in dungeonbuddy settings and let me know if it helps.
You should still finish the project and focus on having optimized better scripts than the included dungeon buddy. Somehwhat similiar to how Millz created his own BG Botbase. If it worked better than the included scripts, I would still buy it
agreed im insta buying and would love beta access
I Understand your decision. Altho i would suggest you alternate your route and do what socrates3 mentioned. First of all the dungeonteam have told us it will be coming soon for over 8 weeks now. I heard it from legendary chat first time "we are currently working on scripts and they are pretty much ready just need some fine tuning", this was 8 weeks ago. Then it was served in dungenbuddy forum thread about 5-6 weeks ago when we were talking about starting up projects and once again "they" stated that " its almost done and ready for release", now 6 weeks gone buy and we are entering another 12 days sense they told you and usernameinvalid in dungeonbuddy chat "we are working on the scripts and they are soon to be ready". And during all this time i had 2-3 personal messages with told me either one have talked to DB staff and another was from HB staff " we are working on the scripts and they are soon ready for release".
Im not sure where you heard it from but ofcourse its getting closer everyday, but it could easily be another 2 weeks before we even see any of it, and who knows what state its released it, after all this time i expect it to be beta tested bug free and 99% automaticly working, but we all know this aint true and it will problaby be alot of mishappens.
Either way, seeing how the prioritize dungeon scripts they will never ever do anything for mythic dungeons, Looking for raid is problaby 12 months away and 5 man teams fine tuning is not ever gonna happen ( from the HB team).
So i would suggest you work on these profile to make em better and for your own sake to learn the new avoidance systems better etc, and then go out and finetune mythic runs including path profile to find their way to the entrance. And at the same time try to work on some LFR scripts as you did back in the days.
I suggest, as you already said, you end it seeing its still a very good long-term business if you work at stuff i mentioned (and problaby other stuff you figure out along the way etc)
Thanks once again for trying to improve this community, even if you somewhat used alot of your sparetime for this i believe a completion is not a bad idea. For your sake hopefully they are late and slow with the release of D-scripts once again!
Could not agree more Jimmy.
Bossland is pretty upfront with how they prioritize DungeonBuddy. (Priority = low)
If you had scripts that could safely run a Mythic / Heroic. And do LFR. (99% AFK is acceptable. But 100% would really make the product). People would still flood to your product.
Make it clean. Make it better. There is always room at the top. When people see the better product they will line up to empty their pockets. (I wonder how many copies of Millz BGbuddy botbase have been sold @ 30 euros?)
Don't get discouraged Oleary. There is so much potential here, you just need to refocus / re-point your efforts
Have a great day
yeah oleary, i say do your thing, i'll be isntant buying if you put it up. With yours being ton the store you have to keep up with it, the buddy team doersnt give a shit if theres bugs for months and months.
Keep on keep'en on Big O...
Running dungeons is huge for me... very disappointing that DungeonBuddy is viewed as low priority. (how long has it been since release??) I guess I just don't understand how that is logical. I'd love to see DB scripts for all levels of dungeons
lots of opportunity for improvement from HB support and prioritization this xpac go around.
Hey guys, thanks for the support, you are right I guess.
I have uploaded a new beta with some general improvements and handlers for Vault of the Wardens Elevators and bridges. Vault still have no avoidance mechanics so needs to be monitored closely. I will be fine tuning it and Eye later this evening. Hopefully add movement up the stairs in black rook hold for final boss if I have time (bunch of stuff to do today).
Let me know if you test the Vault movement how it goes please.
We are on the home stretch for sure.
gimme beta access please
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