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FFXIV All in One Combat Routines

Discussion in 'Combat Routines' started by devildevildevil, Aug 21, 2015.

  1. turki

    turki New Member

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    Which healing class would be the best to use for this CR? I have AST but it's complicated in the settings that I'm not quite sure what to use it. If I change my class to White Mage - scholar would that make a difference?
     
  2. devildevildevil

    devildevildevil Member

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    yeah sorry guys AST is a bit messed up atm im working on it, WHM is the first one that i worked on and seems to work pretty good and i think SCH is ok as well
     
  3. swin04

    swin04 Member

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    could be a newb question, but with the summoner rotation when I load it up none of the boxes are checked. Is the rotation setup by default or do I need to check the boxes I want? When I unpack it and load it up it just likes to spam Miasma over and over again.
     
  4. jchang1210

    jchang1210 New Member

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    how do i even download this? i am new to this site.
     
  5. Solonys

    Solonys New Member

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    Is it just me, or does the routine refuse to control the Faeries for SCH? Doesn't seem to matter what I choose the bot just shoves the faerie in free stance and won't control (nor let me) control the faerie.

    Edit: Nevermind, I reinstalled the routine and it works now.
     
    Last edited: Jul 10, 2016
  6. Lucky Panko

    Lucky Panko New Member

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    I've combed over the routine, and maybe I'm missing something but I cannot get it to DPS as WHM. I turn DPS on and all the affiliated options, but when I pop into cleric's stance the bot just...stares and stands there doing nothing. Am I missing some magical switch or some option that isn't clear? I chose WHM since it looked - by all accounts - that it was the one job working best.

    If anybody could help explain why WHM doesn't DPS in cleric's stance, I'd surely appreciate it!
     
  7. ryot00

    ryot00 Member

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    Would anyone be able to help with disabling blunt arrow in the bards normal dps rotation? It's unticked in the options but still fires and I'd prefer to use this manually. Thank you in advance.
     
  8. ExMatt

    ExMatt Active Member

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    One of the places it uses Blunt Arrow is checking for non-bard specific interrupts in the settings. Try unchecking those also. This might be intentional, but confusing in my opinion.
     
  9. Robbstown

    Robbstown New Member

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    I am having difficulties trying to get the ninja rotation to work properly. The rotation does all the ninjitsu spells but none of the weapon skills seem to work. I have them checked to function, but I am not sure what else I have to do in order for it to work. Could someone give me some advice?
     
  10. jetblast

    jetblast Member

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    the main issue I have with this CR is it doesn't seem to work with fates very well. Sometimes it just stands there and does nothing until I move my character and face the mob.
     
  11. tishat

    tishat Member

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    It's meant for combat assist, not fatebot afaik, if you want to fate switch to ultima or kupo
     
  12. jetblast

    jetblast Member

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    oh ok, I thought all CRs can be used with fatebot since ultima and kupo do work. Yeah that's what I've been doing thanks.
     
  13. Ph4rcyd3

    Ph4rcyd3 New Member

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    i can't seem to get the SCHto use aero, is it working as intended? it also won't self buff w/ protect? i've gone through the settings a few times but haven't found anything to get it to work.
     
    Last edited: Sep 20, 2016
  14. Skyfire

    Skyfire New Member

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    This is great. Been working well with my BLM in low level dungeons. I'm using ATB combat assist and I still get the same error that was mentioned earlier though it doesn't hinder anything that I can tell.

    Code:
    System.NullReferenceException: Object reference not set to an instance of an object.
       at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass1_0.<Cast>b__1(Object ret) in C:\Users\Skyfire\Desktop\Rebornbuddy64\Routines\FFXIV All in One\Helpers\Casting.cs:line 94
       at TreeSharp.Action.<Execute>d__13.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at ff14bot.TreeRoot.()
     
    Last edited: Sep 20, 2016
  15. devildevildevil

    devildevildevil Member

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    Sorry been a while um looked at this no reason why it shouldn't work but will test when I get home sorry again
     
  16. devildevildevil

    devildevildevil Member

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    Hey will check this out also when I get home
     
  17. Cyanogen1

    Cyanogen1 Member

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    I get something a bit similar playing Conjurer:

    Not sure what problem this makes, though I did notice that buffs are getting spammed on cd for some reason.

    Code:
    [10:02:19.731 D] Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.NullReferenceException: Object reference not set to an instance of an object.
       at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass27_0.<Cast>b__1(Object ret) in C:\Users\Ryan\Desktop\FFXIVBuddy\Routines\FFXIVAllInOne\Helpers\Casting.cs:line 107
       at TreeSharp.Action.<Execute>d__13.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at ff14bot.Behavior.CommonTasks..()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at ATB.Logic.Healer.<HealerTask>d__4.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at TreeSharp.ActionRunCoroutine...()
       --- End of inner exception stack trace ---
       at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
       at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
       at TreeSharp.ActionRunCoroutine.Run(Object context)
       at TreeSharp.Action.<Execute>d__13.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at ff14bot.TreeRoot.() --> System.NullReferenceException: Object reference not set to an instance of an object.
       at FFXIVAllInOne.Helpers.Casting.<>c__DisplayClass27_0.<Cast>b__1(Object ret) in C:\Users\Ryan\Desktop\FFXIVBuddy\Routines\FFXIVAllInOne\Helpers\Casting.cs:line 107
       at TreeSharp.Action.<Execute>d__13.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.Decorator.<Execute>d__12.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at TreeSharp.PrioritySelector.<Execute>d__2.MoveNext()
       at TreeSharp.Composite.Tick(Object context)
       at ff14bot.Behavior.CommonTasks..()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at ATB.Logic.Healer.<HealerTask>d__4.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
       at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
       at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
       at TreeSharp.ActionRunCoroutine...()
     
    Last edited: Feb 5, 2017
  18. Kaiser Macc

    Kaiser Macc New Member

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    How are end game DrK and Drg with this routine, has anyone tested it?
     
  19. devildevildevil

    devildevildevil Member

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    hey mate cant seem to get mine to return the same error so ive updated the link to what i have
     
  20. Cyanogen1

    Cyanogen1 Member

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    Dunno, I have pretty much every option turned on; it tends to return this after starting combat. Though I don't really know what the error breaks, as most things seem to be working ok.

    Also, when I turn on protect buffs it will spam it non stop even though everyone has the buff.
     

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